XCOM 2
Stukovs 9-Tier Weapon Overhaul
 This topic has been pinned, so it's probably important
Stukov81-T.TV  [developer] 11 Nov, 2023 @ 11:39am
Feedback - Bugs
Found anything wrong?
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Aldaron 9 Dec, 2024 @ 10:54pm 
hey stukov, after update, amalgation specs that were designed for using hunter rifles (pathfinder. huntsman) can´t use them anymore, is this intended or is something broken in my end? thank you
Stukov81-T.TV  [developer] 10 Dec, 2024 @ 12:01am 
Yes I did a design change. I will try to update the amalgamation specs
Aldaron 10 Dec, 2024 @ 2:03am 
thank you
tylercobb2003 30 Dec, 2024 @ 10:36am 
On my most recent campaign I'm not getting the option to research pulse lasers. Did you rework the research progression?
Stukov81-T.TV  [developer] 30 Dec, 2024 @ 10:37am 
Story Progress needed
This is the new change ... progress through the tiers now forces you to do story Missions.
Laser Weapons only need Skulljack project, which has been made faster
Magnetic Weapons need a completed Alien Encryption Research
Coil Guns need Part 2 of the Codex Brain Shadow Chamber Project
Beam Weapons need the Shadow chamber have completed the Forge Stasis Suit project.
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