XCOM 2
Stukovs 9-Tier Weapon Overhaul
 This topic has been pinned, so it's probably important
Stukov81-T.TV  [developer] 11 Nov, 2023 @ 11:40am
A helping Hand
Do you have files that would be a perfect fit? Every help is appreciated
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grammarsalad  [developer] 18 Dec, 2023 @ 1:40am 
I plan on creating a config to allow proficiency classes to use the new/modified weapon templates (as opposed to deleting the changes as suggested in the descriptions). I can share that when I'm done if you like(?)
Stukov81-T.TV  [developer] 18 Dec, 2023 @ 8:47am 
sure! Easiest variant would be using Open Class Restrictions and say for example: Everyone that can use a Vektor can also use a Strike Rifle or whatever
grammarsalad  [developer] 18 Dec, 2023 @ 2:30pm 
Oh, totally. I don't do it the easy way, though. lol. I must ensure that every single class works for every single weapon type. Why do it the easy way when you can do it the hard way!

Edit: oh, I just remembered that I'll have to account for my own Ability To Slot Reassignment settings. I'll have to do this next playthrough as that is it's own nightmare...

But, the way I do it is I'm configuring for the next campaign as soon as everythign is good for the current campaign. So, you know, it'll happen
Last edited by grammarsalad; 18 Dec, 2023 @ 3:05pm
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