Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign [Updated]
 This topic has been pinned, so it's probably important
ChaosRobie  [developer] 13 Nov, 2023 @ 1:30am
Report Compatibility Issues Here
Discuss compatibility.

The #1 issue is going to be that the other mod's scripting (and sometimes db) is under the false assumption that only Immortal Empires exists. (I'm sometimes guilty of doing this too.) (And actually CA is guilty of doing this in some of their scripting, doing if/else thinking there's only Immortal Empires and Realm of Chaos...)

Immortal Empires Expanded interferes a little, so that's not recommended. I'll fix that incompatibility... eventually....

Mods that are specific to things (like regions/provinces/factions) are not going to be compatible without tweaks/expansion by the author of those mods. So you will need to wait for them to update.

Not ever vanilla minor faction made it into the start_pos. So if there's a mod that adds a lord for, say, a Ulthuan minor faction like Cothique, then it's not gonna work here. They are all in now, but again, tweaks and expansions needed by another mod.

All Mixer custom factions are in the start_pos.
Last edited by ChaosRobie; 31 Aug, 2024 @ 7:29pm
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Showing 1-15 of 231 comments
Venris 13 Nov, 2023 @ 2:35am 
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Works with SFO without problems.
Originally posted by Venris:
Works with SFO without problems.
Works for me too but the button for the SFO setting doesn't appear =(
rome2 13 Nov, 2023 @ 3:54am 
mod compatibility:
Campaign Weather Overhaul (Chaos Wastes Update)
Simple Dynamic Settlements
Dynamic World + FanciER Forestry
?
Truman 13 Nov, 2023 @ 3:54am 
Originally posted by arabeschi.caleidoscopici:
Originally posted by Venris:
Works with SFO without problems.
Works for me too but the button for the SFO setting doesn't appear =(
Where does SFO land in your load order?
teodor.delta 13 Nov, 2023 @ 4:08am 
Originally posted by rome2:
mod compatibility:
Campaign Weather Overhaul (Chaos Wastes Update)
Simple Dynamic Settlements
Dynamic World + FanciER Forestry
?
for me simple dynamic and dynamic forestry works havent tried weather overhaul yet
Rys 13 Nov, 2023 @ 4:32am 
Mixu LLs, Cataph factions and OVN dont work. Legendary Characters work - at least some of them, I havent yet tested all.
William Hughes 13 Nov, 2023 @ 4:47am 
do you have to turn off other mods? or can you leave them on and they just don't work?
waboliukas 13 Nov, 2023 @ 4:53am 
Originally posted by Venris:
Works with SFO without problems.

Hi. Drakvald's riders empire elector count unit has lower hp pool than other unit's. Is there any plan to make a sfo submod to make it compatible with this mod?
Meph 13 Nov, 2023 @ 4:58am 
Expanded Electoral Machinations does not seem to work
greensmegandham 13 Nov, 2023 @ 5:13am 
A Wrong Put Right: Grudges and Oathgold Rework will cause a crash on start up
progamer78 13 Nov, 2023 @ 6:05am 
Dosent work with the toggle fog of war mod, kind of sad since i cant explore the map
Jhecht 13 Nov, 2023 @ 6:07am 
dukes of bretonnia and Bertrand the brigand don't work,
Adama222 13 Nov, 2023 @ 6:12am 
Originally posted by Jhecht:
dukes of bretonnia and Bertrand the brigand don't work,
Bertrand the brigand work perfectly for me
Jet R 13 Nov, 2023 @ 6:12am 
Originally posted by Hawky:
Mixu LLs, Cataph factions and OVN dont work. Legendary Characters work - at least some of them, I havent yet tested all.
Norse dwarfs loaded for me and did a tyurn or two, but I suspect there will be no special buildings for them
Adama222 13 Nov, 2023 @ 6:14am 
Reds estalia overhaul and cataphs southern realms along with the mod who make them work together works, in the sense where it allows the units even if the legendary lords are not displayed yet
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