Dominions 6

Dominions 6

Sombre Warhammer
bugs and missing stuff
for everybody that didnt get the new update unsubscribe and subscribe again

pls report all bugs here (for testing)
Last edited by MK3 MK-X14Z; 3 May, 2024 @ 8:05pm
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Showing 1-15 of 74 comments
Sombre  [developer] 4 Feb, 2024 @ 5:18pm 
I'm going to have to ask you to be more specific to even work out if these are bugs I can fix.

What do you mean by missing horses? You mean the new mounted system? It's not implemented for every nation, as per the mod description. Several more will be implemented in the next version, but it's a work in progress.

I guess for the others you mean the national overview sometimes doesn't have a period at the end of every sentence? I can't say this matters really so probably not going to fix it.

The Nurgle description does appear to have been truncated though, will fix for next version.

Which recruit for Tilea is wrong?
Last edited by Sombre; 4 Feb, 2024 @ 5:27pm
XXS 13 Feb, 2024 @ 2:59am 
Encountered two bugs when playing Vampire Counts against AI, both concerning siege, not sure if they are from the mod or the main game:
1) Karaz-a-Karak had lost all provinces except their capital. I sieged and assaulted it, but lost. The relationship immediately changed from "War" to "Apprehensive", so the dwarfs couldn't leave their capital until declaring war again 20 turns later.
2) Kislev sieged my yet non-bloodline fort inside my dominion. When the walls were breached I attacked them with another army, but lost. They then proceeded to storm the fort and also lost. For some reason it gave this fort the ability to hire both VC and Kislev commanders and units (screenshot[clip2net.com]). The turn after Kislev units disappeared and got replaced with Bloodline Selection units.
Last edited by XXS; 13 Feb, 2024 @ 3:17am
Sombre  [developer] 14 Feb, 2024 @ 5:44am 
Originally posted by XXS:
Encountered two bugs when playing Vampire Counts against AI, both concerning siege, not sure if they are from the mod or the main game:
1) Karaz-a-Karak had lost all provinces except their capital. I sieged and assaulted it, but lost. The relationship immediately changed from "War" to "Apprehensive", so the dwarfs couldn't leave their capital until declaring war again 20 turns later.
2) Kislev sieged my yet non-bloodline fort inside my dominion. When the walls were breached I attacked them with another army, but lost. They then proceeded to storm the fort and also lost. For some reason it gave this fort the ability to hire both VC and Kislev commanders and units (screenshot[clip2net.com]). The turn after Kislev units disappeared and got replaced with Bloodline Selection units.

1 is a dom6 thing.

2 is the result of the poptype mod I think. Were you actually able to recruit any kislev troops? Or were you still under siege?
XXS 14 Feb, 2024 @ 7:41am 
I was able to recruit them and they seem to have been added to Province Defence, because the next time the province was attacked my vampires defended it together with PD Druzhinnik and other kislev troops lmao
Sombre  [developer] 14 Feb, 2024 @ 8:45am 
Originally posted by XXS:
I was able to recruit them and they seem to have been added to Province Defence, because the next time the province was attacked my vampires defended it together with PD Druzhinnik and other kislev troops lmao

I'll look into this, it's definitely an issue with the poptype mod specifically. Possibly to do with the order in which a point of PD is added by the game and events fire.
Sombre  [developer] 17 Feb, 2024 @ 4:41am 
Wight King and khorne light horseman are fixed for next version (probably tomorrow if there are some more small bugs found)
fxknight 2 Mar, 2024 @ 11:24am 
A couple Athel Loren bugs, one big and two little:

BIG: Warhawk riders can't be recruited. You can pay for them, but they don't show up, ever. Love that new mounted system, eh? Note that the Warhawk Captain can be recruited, just not the common Warhawk Rider. Athel Loren wasn't on the above list of bugged mounted unit factions, so I wanted to make sure you knew about this. Wood elves are no fun without war hawks!

little: Rangers have two hauberks and no helmet equipped, giving them awesome body protection and zero head. Maybe one of those hauberks was supposed to be a helm of some kind? "Mail-lined hood", perhaps?

Common cavalry units (the non-sacred kind) appear twice in the recruitment section in non-capital forts. No actual gameplay ramifications, but it does look weird.
MK3 MK-X14Z 2 Mar, 2024 @ 7:32pm 
Bug confirment Warhawk riders are not showing up.
MK3 MK-X14Z 2 Mar, 2024 @ 7:45pm 
i cant see that fort bug
i can confirm woodland ranger equipment anomalie dont no if it is a bug
Sombre  [developer] 4 Mar, 2024 @ 7:41am 
I'll investigate and fix those wood elf bugs for the next version. I believe I know the cause of them all.
fxknight 4 Mar, 2024 @ 9:29am 
Thank you! Sigmar smiles upon your works.

Which reminds me: do you have any plans to add lore-friendly Pretenders to the mix? The Dom default pretenders don't feel like they fit, much of the time. How about a Statue of Sigmar for the Empire factions to worship, or a Skull Throne for the Khorne faction, Horned Rat, Shrine of Asuryan, etc.? Because many of the factions overlap, like the Empire factions, even just a few well-placed pretenders might go a long way. The Forgotten Realms mod makes great use of custom pretenders; I feel like it's the one thing missing from the WH mod (besides Tzeentch and Cathay factions, of course).
Sombre  [developer] 5 Mar, 2024 @ 5:53am 
I generally don't like making pretenders, so it's unlikely.
Sombre  [developer] 24 Apr, 2024 @ 2:19pm 
You will be pleased to know the new version (1.0) has the mounted system implemented for every nation.
MK3 MK-X14Z 24 Apr, 2024 @ 8:13pm 
still testing
but yes looks good
darkeisbein 25 Apr, 2024 @ 2:08pm 
The Beastmen just keep spawning the beastwoods magic site in their forest provinces until all the magic site slots are filled.
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