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One reason I see this as a major problem is because of the health and education system debuffs a nation can get. I noticed when releasing a releaseable nation such as Novorossiya or any other nation that doesn't start off released in the game, they start with $0.00 in the budget or economy as a whole, and their education and healthcare levels are 0.00% which makes it so they are unable to research, produce, and even resource extraction.
One more thing that is also a problem is inside of the annual budget economic sectors menu. A releaseable nation such as Novorossiya for example starts with 0.00% in all three economic sectors, and when you try to increase a sector from 0.00%, it makes the others go into the negative as it normally would, however, you can't break the cycle of getting above a certain number. What I mean is trying to increase the tertiary sector, you can get to maybe 1% and by messing around with the other sectors it is only really possible to keep everything around 0% because everything is going into the negative.
Second, I'm playing Ukraine and every game I start, not long after, almost every country in the world have lost their real names. Lots of them are all named Republic of Rhodesia or Golden Circle. They are not even the same race, some are in the same factions (NATO) and some are not even in a faction but almost all countrys have those two only names. I'm playing version 1.16 of the game.
I tried to remove that mod and all is good without it.