Total War: WARHAMMER III

Total War: WARHAMMER III

Lost Calm: Jurassic Normal SFO
GabeSky  [udvikler] 17. nov. 2023 kl. 20:40
Balance Changes Units Part Four
Colossodon Rex (Compared to The Shredder of Lustria vs Geltblöm's Terror)
Added unstopable charge
Added trample
Increased creation time from 3 to 4
Increased multiplayer cost from 3450 to 3600
Increased recuitment cost from 3450 to 7200
Increased upkeep from 400 to 720
Increased melee cp from 1600 to 2800
Decreased armour from 95 to 80
Decreased charge bonus from 73 to 70
Increased melee attack from 73 to 80
Decreased melee defense from 42 to 40
Increased leadership from 70 to 80
Increased HP from 15850 to 21000
Increased rank depth from 1 to 2
Increased magical resist from 0 to 10
Increased physical resist from 0 to 20
Increased missile resist from 20 to 60
Decreased speed from 110 to 75
Increased charge speed from 17 to 18
Increased charge distance commence run from 50 to 55
Increased charge distance adopt charge pose from 40 to 52
Increased charge distance pick target from 35 to 40
Increased mass from 7500 to 8000
Increased knock interrupts ignore chance from 70 to 75
Melee
Increased bonus vs large from 35 to 50
Increased base damage from 210 to 300
Decreased AP damage from 630 to 600
Decreased splash attack power multipler from 2 to 1
Increased building damage multiplier from 1.25 to 2
Increased collision attack max targets from 0 to 1
Decreased collsion attack max targets cool downfrom 20 to 5
Decreased melee attack interval from 3.6 to 2
Tryants Roar
Decreased active time from 35 to 30
Increased effect ranage from 35 to 40

Thunder Lizard (Compared to The Shredder of Lustria)
Added unstopable charge
Added trample
Increased creation time from 1 to 4
Increased recuitment cost from 5000 to 10000
Increased upkeep from 425 to 1000
Increased melee cp from 1700 to 1800
Increased missile cp from 0 to 1200
Increased armour from 30 to 50
Increased melee attack from 34 to 50
Increased HP from 21600 to 28000
Increased secondary amm0 from 500 to 750
Increased magical resist from 0 to 10
Increased physical resist from 0 to 20
Increased missile resist from 35 to 60
Decreased walk speed from 2.2 to 2
Decreased run speed from 52 to 50
Increased charge speed from 6 to 7
Increased charge distance commence run from 40 to 45
Increased cahrge distance adopt charge pose from 35 to 40
Increased charge distance pick terget from 35 to 40
Increased mass from 9999 to 15000
Increased hit reactions ignore chance from 20 to 90
Increased knock interrupts ignore chacne from 20 to 90
Melee
Added maim to contact effects
Increased bonus vs infantry from 34 to 50
Increased base damage from 155 to 200
Increased AP damage from 370 to 400
Increased splash attack power multiplier from 1 to 2
Increased building damage multiplier from 1.25 to 2
Increased collsion attack max targets cool downfrom 2 to 5
Range
Increased reload from 16 to 20
Increased base damage from 40 to 50
Increased AP damage from 80 to 85
Increased expiry range from 800 to 900
Increased bonus vs infantry from 20 to 25
Explosion
Increased detonation damage from 29 to 30
Increased detonation damage AP from 30 to 35

Quatzelotus (Compared to Spirit of Tepok vs Ability for Dreadquake Mortar)
Increased creation time from 1 to 4
Increased multiplayer cost from 3000 to 3200
Increased recuitment cost from 3000 to 6400
Icreased upkeep from 600 to 640
Decreased armour from 100 to 70
Increased melee defense from 45 to 60
Increased HP from 8416 to 11000
Icreased missile resist from 15 to 25
Increased ward save from 0 to 25
Increased walk speed from 3 to 5
Icreased run speed from 65 to 100
Increased acceleration from 7 to 10
Increased deceleration from 7 to 10
Increased charge speed from 9.5 to 15
Increased charge distance commence run from 25 to 35
Increased charge distance adopt charge pose from 20 to 28
Increased charge distance adopt charge pose from 20 to 28
Increased mass from 3500 to 6500
Increased turn speed from 100 to 200
Melee
Added banish to melee contact effect
Increased base damage from 135 to 150
Increased Ap damage from 335 to 375
Decreased splash attack max attacks from 8 to 6
Increased building damage multiplier from 1.25 to 2
Increased collision attack max targets from 0 to 1
Decreased collision attack max targets cooldown from 10 to 5
Decreased melee attack interval from 4 to 2
Echo of Chicxulub
Increased effect range from 40 to 50
Added Stalk
Comet Ability
Increased recharge time from 80 to 120
Ranged
Increased base damage from 65 to 100
Increased AP damge from 222 to 300
Explosion
Decreased base damage from 10 to 0
Increased AP damage from 80 to 100