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Some of the areas in the map definitely could look better, are there any areas in particular that you think need attention?
I kinda get where you are coming from when you say that the map is too big. Are there any areas in particular where you feel the size of the map could use a reduction? Perhaps the spawn areas? Do let us know. Thank you again for the constructive feedback.
Layout changes are down to a different contributor (milk). I will get him to follow up with an additional comment.
Thanks, for listening. Good to hear this and best of luck to you.
>...are there any areas in particular that you think need attention?
a) Mostly textures on the RED side not fitting the setting that well. Barn planks especially, as said originally but, other textures could probably use some work as well.
b) The bridge and spiral ramps leading up to it could be better blended into environment but, no idea how.
c) Ramp leading to one-way drop on the flank could be swapped for a proper stair case. I mean if there is anything important there how does one reach it and even if there is a way why not make one more and so, it's not made out of car, crates and pressed snow.
d) On your second screenshot there is a shape that can't be built out of bricks.
e) The perfectly square rock pillar on the flank looks really weird.
f) Maybe (strong maybe, you'd know better if it's needed) add trails on the snow along the popular paths to make place more lively?
For (b) and (c) please, refrain from adding railing, it'll hinder movement.
>Are there any areas in particular where you feel the size of the map could use a reduction?
I'm not necessarily saying that it's gigantic. If one to compare the actual size with those of other maps Overcast might be perfectly normal, but for some reason it feels like it's not, at least to me. But, maybe yeah, yards next to spawns could use size reduction.
-From the very beginning we designed the map with sniper in mind and the general rule of thumb we tried to follow was: every area allows 1 sniper sight-line to another area. So like if you're on cliff you can only see left side of their main. Compared to a map like Viaduct, I personally think that sniper is fairly balanced on our map. Could you maybe try to clarify your point a bit more and give me a specific example?
>Most ramps are only single person wide, applies to small bridge too
-Only very few ramps are single person wide, and even then it's very inconsequential.
>But, maybe yeah, yards next to spawns could use size reduction.
-I understand your point, we will look into it.