Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Berserker
15 BSK Wolfpack (right-click)
10 BSK Storm Hatchet (1)
15 BSK Battle Standard (2)
15 ENG Forcefield (3)
15 ENG Healbot (4)
05 ENG Immobilization Copter (5)
01 MAG Frost Phase (spacebar)
Passives:
05 BSK Rampage, 15 BSK Cold Steel Mastery, 01 BSK Shatterstorm, 01 BSK Rage Retaliation, 15 BSK Frenzy Mastery, 15 BSK Shred Armor, 01 BSK Red Wolf
01 each of the three mage brands
Best-in-slot weapon set is a Hammer of Retribution:
http://torchlight.wikia.com/wiki/Hammer_of_Retribution
Plus either of these shields: http://torchlight.wikia.com/wiki/Parma%27s_Coal-Burner
http://torchlight.wikia.com/wiki/Crimson_Guard
Wolfpack is simply the strongest skill in the game. Battle Standard and Healbot are for enough mana to actually cast that nonstop, Storm Hatchet and Frenzy Mastery are for Wolfpack to crit, Shred Armor lies and does work on any weapon-based skill, and also stacks per hit while Wolfpack is the best skill for stacking hits. The others are just neat to have, regardless of class.
If you don't mind casting it, switch 15 BSK Cold Steel Mastery for 15 BSK active skill Howl, it actually pays off more. Overkill. With Howl, also remove ENG Immobcopter to add back to Cold Steel Mastery.
I don't doubt this is literally the best in the game.
The build I use is based on a specificity of Classy Classes: as an embermage, when your charge bar is full, your engineer charges are still available. (it's the same for bsk, but here, I prefer the mana free and +25% dmg)
The gameplay is really fun:
You build charge with the Storm Hatchet and Blazing Pillar, helped by Battle Standard.
And when you're fully charged, you Forcefield yourself and crush everything with Emberquake while pushing back villains with Overload.
Frost Phase helps to move quickly to avoid danger or to find the better place to roast with Overload
I play with Synergies and Far east pack 1+2 difficulty Elite with the gear I found.
So here is the build:
RMB: EMB Frost Phase (1)
LMB: BSK Storm Hatchet (Max)
T: BSK Battle Standard (5)
R: EMB Blazing Pillar (Max)
E: ENG Emberquake (Max)
W: ENG Overload (Max)
Q: ENG Forcefield (5)
A: EMB Elemental Boon (As you wish) when you see a hero/boss
Passives:
BSK Shred Armor (1) Emberquake and Overload procs Shred Armor many many times
EMB Elemental Attunement (1) Allow burning from pillars and emberquake to stay for ever
EMB Fire Brand (1) Emberquake procs Fire Brand many times
EMB Staff Mastery(1) as you play with a staff, free debuff that procs with almost all your skills
ENG Fire and Spark(Max) all your damages are either fire or electric, Mouhouhahaha
ENG Charge Reconstitution(1) you're constantly using charges with Overload
Stat: Focus 4 / Vita 1
About Gear:
I play with Far east pack to have acces to the sweet tatoos (Focus+Vit).
I want:
If you have any questions/remarks feel free, I'm a nice guy ;)