Unturned

Unturned

Locked N' Lazy Weapons V1.0.3.0
Unofficial Suggestions Thread
A place to put suggestions for the mod without cluttering the comments section. Try not to be an ♥♥♥♥♥♥♥ to the creator, they aren't obligated to add anything you suggest.
Last edited by McStabbyTaco3000; 29 Feb, 2024 @ 2:20pm
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Showing 1-8 of 8 comments
McStabbyTaco3000 29 Feb, 2024 @ 2:18pm 
I'll start this thread off with a few ideas;
- Jamming. Gun jamming has been possible in Unturned for a few years now, but as far as I know it's never been seriously used.
- Gun firing animations, like the slide of pistols and the bolt of assault rifles reciprocating.
- Pistol sights. Basically pistols would have an optic slot for mini reflexes and maybe even glow sights.
Jed16338 10 Mar, 2024 @ 4:50am 
I'll start off by saying great work so far on the mod, i think you've done a phenomenal job of improving upon the dated vanilla weapons plus some! I have a few suggestions for future weapons i thought up while going through all the current weapons. Feel free to consider them if you like the ideas, and thanks again for all your hard work on this project!

Battle Rifle: Ohio Ordance H.C.A.R 30.06 ( Modernized BAR)

Assault Rifles: Ak 105 Alpha FSB ( Essentially an Ak105 with the full length zenitco b33 handguard that and an M4 stock) and an SLR Rifleworks RD704

SMG: PP-19-01 Vityaz with Zenitco Furniture

Carbine: Sig MCX Rattler, Sig MCX Spear LT, Rattler LT

Machine Guns: PKP with Zenitco Furniture & "Bullpup" PKP build

Shotguns: Vepr-12
Last edited by Jed16338; 10 Mar, 2024 @ 2:14pm
CrossKnive 10 Mar, 2024 @ 8:04am 
Assault Rifle: HK416 as an SBR, AK-101 and 102, AK-15, AN-94, SIG MCX Virtus (5.56)

Submachine Gun: none (so far)

Sniper Rifle: M82A2, AX-50

Machine Gun: PKP Bullpup, PKP Pecheneg, RPK-16

Carbine: OTs-14-1A suppressed variant and foregrip variant (7.62x39 Groza), OTs-14-4A suppressed variant (9x39 Groza)

No offense, but please fix the iron sights on the AK rifles and pistols, it looks so goofy
moopydoll 14 Apr, 2024 @ 4:58pm 
Assault Rifle / Battle Rifle: "Shakur" (ShAK-12)

We got the RSH-12 (Forsaken), the VKS (Shepot), I think it's only right to complete the 12.7x55mm Triangle of Overcompensation.

Also I second jamming, it adds an actual reason for repairing and maintaining your firearms when they just stop operating consistently, as opposed to just reducing damage. It's also just a feature nobody uses despite it being in the game for years now.

Great mod and keep up the good work. :2016trophy::griefer:
TekkynAdrenalyn 15 Jul, 2024 @ 8:22am 
AR
CETME Model L "Iberian", Malyuk Rifle 7.62x39 "Rukavychka"

MG
AR15 Fightlite MCR "Talonusurper"

DMR/SR/AMR
Snipex Alligator "Krokodyl"


also change the Canine (Mini-14) to have curated status in the Trello board because Escalation has it as the Centare
lemonjuice. 21 Oct, 2024 @ 5:59pm 
.308 spear in 10r mags as a civ rifle?
maybe as the kopye (spear translated to russian since the spear is russian)
Pvc pipe 17 Jan @ 5:20am 
It must be faulty memory but I thought the Suncrack (M16A2) was on the Trello. Which leads me to a simple suggestion to add the Suncrack as the Grunt with both Coalition and black or tan variants
(Coalition variant would spawn in Germany)
Are you planning on adding the Colt platforms, like the M16A2, M16A4, and the M4 carbine? Because the M4, M16A2 and A4, are burst-type, and the Conscript, M16A1 and A3 are full auto. Are you planning on adding the XM4 from Call of Duty: Black Ops 6? All attachments can be attached, except for the M16A1. And what about the new weapon that Olympic Arms is releasing, the K23B Stubby, which I believe is a CQC weapon? You can name the weapons you want, that's my suggestion.
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