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Kinda funny how 6HS here is kinda the best move, while it is like the worst in original Anji. What I want to say is that spin is underwhelming. I understand, such ability is really hard to balance in YOMI, but it is practically unusable, unless from huge distance (which makes it awfully telegraphed). You could as well make it 5 seconds startup until invincibility with higher recovery or something.
Otherwise feels really funny and pretty balanced, I am just sad the funniest thing about original is almost unusable. In YOMI the funniest thing is the fact that Zessen can parry bursts.
If you manage to parry a burst with his super then please send the replay because I NEED to see it in a real match.
Senra (6H) is definitely made to be a strong move (especially after I buffed it back to how it was before release) but hopefully the buffs his other moves got make them still worth using.
i used kachou without activating and whiff canceled it, so the game treated it as always being permanently active on all states
in yomi its called senra.
it was weaker in strive for a reason