Project Zomboid

Project Zomboid

Fatal Night
Тише бот  [developer] 2 Dec, 2023 @ 4:58am
Bugs
Please include as many descriptions as possible especially if you suspect strange behavior due to other mods.
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Showing 1-10 of 10 comments
max0r4axor 3 Dec, 2023 @ 6:12pm 
So, the Bug i had is that While inside the Police station of Muldraugh. I had my Belt equipped flashlight on. From the better Flashlights mod. And i got a warning and then a sound warning that "It" touched me. So i ran outside and i got a message saying it was gone. Flashlight still on, i went back inside thinking it was a fluke. only to be killed when i went back into the armory.

Personally, i think it was something todo with the flashlights light being blocked somehow? The light was on the whole time and i still died. Dont know what else to mention as to what i think happened
Mawtex 5 Dec, 2023 @ 5:49pm 
I got the same bug as max0r.
Base game flashlight equipped on my belt with the Better Flashlights mode. Was on second floor of the Rosewood bookstore sleeping and woken up in the middle of the night. I started doing my things and a few seconds later got warnings of the darkness. I thought the mod wasn't detecting the flashlight being on so I turned it off and on.
It didn't do anything and a few seconds later I died.

My theory is that the mod doesn't detect the light coming from the flashlight when it's equipped on the belt. Don't know if it's a problem with the Better Flashlights mod or this one.

Update: Did a bit of testing in debug, having the base flashlight equipped on the belt works perfectly on exteriors, and also a bit in interior. If you enter an interior and are 2-3 tiles away from the entrance, the flashlight on the belt works to fight against the darkness. It's only when you get deeper into the building that it stops working.
Having the flashlight equipped on your hand works on either scenario, it's only when you have it in the belt that causes problems.
Also I forgot to mension, but I have the Dark World and The Darkness is Coming mod installed, which causes the world to become more dark, don't know if they conflict somehow with this mod.
Last edited by Mawtex; 5 Dec, 2023 @ 6:21pm
max0r4axor 7 Dec, 2023 @ 8:10pm 
Weirdly enough, it seems that Belt mounted Flashlights dont work when inside a building or something, but perfectly fine outside. Perhaps the mod checks for a light level and it wasn't enough nearby??
I can confirm what has been stated above; the 'flashlight on belt' bug also just happened to me too. The night terror didn't care for the active light on me and just went in for the kill.
Last edited by < NA127:I2P {↑13%📈} >; 7 Dec, 2023 @ 10:12pm
Тише бот  [developer] 8 Dec, 2023 @ 8:00am 
Hi guys. You're right. After some checks the mod also checks whether you are in the illuminated area to save you under the light of other items like mod lanterns/lamps on the belt. Although the lighting in the PZ modding (like almost everything else) works strangely so from the point of view of the game the level of illumination will be different depending on time even in a fully brewed room.

As soon as I have time I will fix the bug described by you. Although I did not receive it with a flashlight on my belt and most likely it is due to the fact that you have a mod blackout of the game.
Hola! Me encanta el mod, es excelente. Solo una duda, no sé si sea un bug. El sonido de sirenas al principo al instalar el mod sonaba algo asi como a las 8:20 pm, poco a poco iba sonando cada vez mas tarde. Ahora 2 meses depues in game la sirena suena casi a las 12pm . Incluso puedo decir que anochece más tarde, a las 8-9 aún hay luz solar. ¿será un bug? Saludos!
Тише бот  [developer] 16 Jan, 2024 @ 6:53am 
@Yoshpper Shirobek Kirawani
Hi, the sound starts when there's a threat. The time of darkness changes over time.
Originally posted by Bicardine:
@Yoshpper Shirobek Kirawani
Hi, the sound starts when there's a threat. The time of darkness changes over time.
Thanks for the response, the thing i wanted to say is the "siren" that anonunces the start of the night, now plays at 12:00 am, i remember when i first instaled the mod it sounds at 8. ¿It is normal? And another thing i see is at 8 pm its stills sunny. Thank you, its an awesome mod btw.
꧁Kuraitsuno꧂ 25 Feb, 2024 @ 9:31am 
I die in a bedroon with light on while I was afk... :steamthumbsup:



Uninstalling.
huge snail man 9 Sep, 2024 @ 8:38am 
I have no other mods but this one, I get the siren but nothing happens if I stand in the darkness with default settings. Also idk why the siren starts at midnight, it should start at 7-9pm
Last edited by huge snail man; 9 Sep, 2024 @ 8:39am
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