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Something we wanted to add and ask:
- Will there be a night cycle?
[There is a day night cycle already incorporated]
- Eating and drinking is a must have, any eta on the implementation?
[This will be one of my main focuses for upcoming patches but no eta]
- More zombies outside of the cities would be awesome
- Too much loot at the Refugee Camp (what does Loot Spawn Script - Na_Palm do?)
[This was because of the loot spawn bugs, loot was not spawning and therefore the only loot was at the camp]
- Maybe too much free stuff for base building
[yes, im thinking about taking out bunkers or limiting to 1]
- There could be less helicopters on the map, its too easy to get them
[can be changed in the editor to a degree if you want]
- Maybe start all the vehicles with less fuel so using a fuel station is needed
[not possible at this time, as most vehicles are spawned using a light weight script]
- Any option for a group system? Team pvp for example could be possible that way
[a group system is a good idea, but you could always use a group chat in steam for the time being]
Some bugs:
- Sounds don´t work for my friend on that map, and the zombies just talk in a foreign language no screaming at all like in your video (does JSRS conflict with the map sounds?)
[It may conflict, I have not tested with JSRS to confirm]
- If you spawn and die, you respawn with a lot of equipment
[known bug, working on it]
- If you die in a vehicle (in our case the ghost-hawk) you con´t do anything and have to shut down arma 3 completly
[problem with the respawn script, will be replacing very soon]
- Helicopter at the sea-base just went down the platform by waves
[ill remove or relocate]
- schneesound failure on loading screen
[known issue]
I've tried to find any conflicts with existing mods and addons. I can confirm that I've had no issues at all with JSRS as long as all players are using it. If you have the language pack running that may cause the talking zombies.