Arma 3
The Day After V4.18e
RalFinger 12 Sep, 2014 @ 2:44pm
@Cleric please read :)
Hey Cleric,

we just tried your mission and we realy enjoy this!

Something we wanted to add and ask:

- Will there be a night cycle?
- Eating and drinking is a must have, any eta on the implementation?
- More zombies outside of the cities would be awesome
- Too much loot at the Refugee Camp (what does Loot Spawn Script - Na_Palm do?)
- Maybe too much free stuff for base building
- There could be less helicopters on the map, its too easy to get them
- Maybe start all the vehicles with less fuel so using a fuel station is needed
- Any option for a group system? Team pvp for example could be possible that way

Some bugs:

- Sounds don´t work for my friend on that map, and the zombies just talk in a foreign language no screaming at all like in your video (does JSRS conflict with the map sounds?)
- If you spawn and die, you respawn with a lot of equipment
- If you die in a vehicle (in our case the ghost-hawk) you con´t do anything and have to shut down arma 3 completly
- Helicopter at the sea-base just went down the platform by waves
- schneesound failure on loading screen

We realy appreciate your work and please keep on going!

Regards,
Ralf
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Showing 1-5 of 5 comments
Cleric  [developer] 12 Sep, 2014 @ 3:23pm 
hey, thanks for all the feedback! Ill do my best to address all your concerns in order.

Something we wanted to add and ask:

- Will there be a night cycle?
[There is a day night cycle already incorporated]

- Eating and drinking is a must have, any eta on the implementation?
[This will be one of my main focuses for upcoming patches but no eta]

- More zombies outside of the cities would be awesome


- Too much loot at the Refugee Camp (what does Loot Spawn Script - Na_Palm do?)
[This was because of the loot spawn bugs, loot was not spawning and therefore the only loot was at the camp]

- Maybe too much free stuff for base building
[yes, im thinking about taking out bunkers or limiting to 1]

- There could be less helicopters on the map, its too easy to get them
[can be changed in the editor to a degree if you want]

- Maybe start all the vehicles with less fuel so using a fuel station is needed
[not possible at this time, as most vehicles are spawned using a light weight script]

- Any option for a group system? Team pvp for example could be possible that way
[a group system is a good idea, but you could always use a group chat in steam for the time being]

Some bugs:

- Sounds don´t work for my friend on that map, and the zombies just talk in a foreign language no screaming at all like in your video (does JSRS conflict with the map sounds?)
[It may conflict, I have not tested with JSRS to confirm]

- If you spawn and die, you respawn with a lot of equipment
[known bug, working on it]

- If you die in a vehicle (in our case the ghost-hawk) you con´t do anything and have to shut down arma 3 completly
[problem with the respawn script, will be replacing very soon]

- Helicopter at the sea-base just went down the platform by waves
[ill remove or relocate]

- schneesound failure on loading screen
[known issue]
devileyedelvis 12 Sep, 2014 @ 6:08pm 
- Sounds don´t work for my friend on that map, and the zombies just talk in a foreign language no screaming at all like in your video (does JSRS conflict with the map sounds?)

I've tried to find any conflicts with existing mods and addons. I can confirm that I've had no issues at all with JSRS as long as all players are using it. If you have the language pack running that may cause the talking zombies.
Last edited by devileyedelvis; 12 Sep, 2014 @ 6:09pm
Cleric  [developer] 12 Sep, 2014 @ 9:01pm 
Thanks for letting me know!
RalFinger 13 Sep, 2014 @ 2:39am 
Hey Cleric, thanks for your reply. I am looking foward to your future patches and updates :)
Cleric  [developer] 13 Sep, 2014 @ 11:52am 
Thanks for the feedback, it's the only way I can make the mission better. If you know any experienced mission makers or people who write scripts, let me know. It's a one man army at the moment!
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