Project Zomboid

Project Zomboid

Vanilla MRE [B41/B42]
 This topic has been pinned, so it's probably important
Fox  [developer] 30 Jan @ 1:21pm
VANILLA MRE TRANSLATION TEMPLATE [ BUILD 42 ]
This Translation Template is for the Build 42 Version of VANILLA MRE



Currently Available Translations



Translation: English
Code: EN
Encoding: UTF-8

ItemName_EN = { ItemName_Base.RationMRE = "MRE Ration", ItemName_Base.RationOld = "MRE Ration", ItemName_Base.RationDIY = "MRE Ration", ItemName_Base.RationOldDIY = "MRE Ration", ItemName_Base.RationMRE_Open = "Opened MRE Ration", ItemName_Base.RationOld_Open = "Opened MRE Ration", ItemName_Base.RationDIY_Open = "Opened MRE Ration", ItemName_Base.RationOldDIY_Open = "Opened MRE Ration", ItemName_Base.RationOldPackage = "Ration Package", ItemName_Base.RationPackage = "Ration Package", ItemName_Base.RationMRE_Box = "Box of MRE Rations", ItemName_Base.RationOld_Box = "Box of Unlabeled Rations", }

Recipes_EN = { Recipe_MakeRation = "Make Ration", Recipe_MakeRationPackage = "Make Ration Packages", Recipe_PrepareRation = "Prepare Ration", Recipe_PackBoxOfRations = "Pack Box Of Rations ", Recipe_OpenBoxOfRations = "Open Box Of Rations", }

Sandbox_EN = { Sandbox_VanillaMRE = "Vanilla MRE", Sandbox_MRE.UnhappyChange = "Random UnhappyChange", Sandbox_MRE.UnhappyChange_tooltip = "If true, When preparing a Ration a Random UnhappyChange between Min and Max Will be applied, Remember - Values Make you happy and + Values Unhappy.", Sandbox_MRE.UnhappyChange_Min = "Random Min", Sandbox_MRE.UnhappyChange_Max = "Random Max", Sandbox_MRE.AutoLearn_Level_Requirement = "Auto Learn Level", Sandbox_MRE.Cooking_Level_Requirement = "Cooking Level Requirement", Sandbox_MRE.Cooking_Level_Requirement_tooltip = "Level Requirement for Ration Crafting", Sandbox_MRE.Unlabeled_Ration_Spawns = "Unlabeled Ration Spawns", Sandbox_MRE.ReplaceOnUse_Package = "Ration Packages ReplaceOnUse", }


Last edited by Fox; 31 Jan @ 6:00am