Crusader Kings III

Crusader Kings III

Better Battles Updated
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Prof.Dr.Linux  [developer] 3 Dec, 2023 @ 7:38am
New Events Ideas
Please share your ideas for new Events
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Showing 1-6 of 6 comments
WladziuWojak 5 Dec, 2023 @ 5:17am 
Did you rememeber the Dark Knight in events? Once it changed battle where my troop could be lose. I think here is need for more of these events. so 10k may lose to 1k, cause you pick right strategic decision. As developing of the idea, maybe something about strategy of battle, not only simple duels. I can help with brainstorming ideas, as you want to add something your to the mod.
Prof.Dr.Linux  [developer] 5 Dec, 2023 @ 9:45am 
That sounds interesting. So, for example, if you choose flank right or flank left, you could either lose or success with the decision and lose some troops. Sounds great, I will put it on my list.
Maybe next weekend there will be a new event chain.
WladziuWojak 5 Dec, 2023 @ 11:46am 
as I mentioned before, about this unpredictable results of battles, I have more ideas. As a duel, which can change the consequence of battle too. I don't know about historic reference in this, but I saw it in movies. Where two king dueling each others, and winner gains. This could be rare event, as conditions two armies and leading by kings.
Btw there are 2 or 3 about sieging as I remember, that are lack of them. So maybe add smth about phase of siege or smth in this direction. I really miss CK2 events about war.
superninja76 5 Dec, 2023 @ 10:56pm 
I think some events that bring focus on the morality of warfare would be nice. Just off the top of my head:
You could have an event about the supply situation of your army, where you speak with your war council and determine whether you will allow your men to pillage or mandate that they pay locals for the supplies; Looting gives you money and dread, but it costs piety and reduces general & popular opinion by like -5, maybe you could integrate effects on the province your army is in (is that feasible?) while purchasing costs money but gives you piety & +5 general & popular opinion (plus provincial effects)

You could have an event concerning the truce of god and whether or not to honour it; honouring it would reduce your advantage for a short period but give you piety, popular opinion, and opinion from ecclesiatical characters, while violating it would increase your advantage for a short period but cost you in all 3

You could have events concerning wartime justice; maybe you recieve complaints from local villagers that your soldiers (or one of your knights?) have been robbing & r*ping and you're prompted to either impose justice or just ignore it

You could have events about war refugees sort of like the vanilla saqabila ones

You could have an event where you get dung thrown at you by a young peasant whose parents were killed and village was looted by your men; he/she is promptly captured and you decide what to do with them (you could decide to adopt them, pay them blood money, ignore them, or punish them)

Essentially, events where there is a contest between the chivalric ideal and material benefit, where you can define who your character is and what (s)he's about.
superninja76 5 Dec, 2023 @ 11:04pm 
Originally posted by Prof.Dr.Max:
That sounds interesting. So, for example, if you choose flank right or flank left, you could either lose or success with the decision and lose some troops. Sounds great, I will put it on my list.
Maybe next weekend there will be a new event chain.
You could jury-rig the duel mechanic for this, maybe. You make battlefield decisions with chances of succeeding or failing, the ultimate result gives you an increase in advantage + effects on your men at arms/knights/army/whatever depending on what you pick or debuffs if you fail.
Prof.Dr.Linux  [developer] 6 Dec, 2023 @ 8:19am 
Damn bro looks great

Originally posted by superninja76:
Originally posted by Prof.Dr.Max:
That sounds interesting. So, for example, if you choose flank right or flank left, you could either lose or success with the decision and lose some troops. Sounds great, I will put it on my list.
Maybe next weekend there will be a new event chain.
You could jury-rig the duel mechanic for this, maybe. You make battlefield decisions with chances of succeeding or failing, the ultimate result gives you an increase in advantage + effects on your men at arms/knights/army/whatever depending on what you pick or debuffs if you fail.
yeah sounds good I will try to do that
Last edited by Prof.Dr.Linux; 6 Dec, 2023 @ 8:19am
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