Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Elevated Train & Bus Station
very strong lights
for some reason, lights are very strong for me, in this building, i have noticed it on save but there was some other lights so i moved to new one just to test this out, and yea, its becuse of this building
< >
Showing 1-15 of 19 comments
Knexcar  [developer] 19 Dec, 2023 @ 9:42am 
I did notice this too when testing the mod in a populated city. It seemed pretty random and reloading the save seemed to fix it. Does a reload fix it for you?

As for why it only happens with this mod, I really have no idea. There's a file where I define the lights (you should be able to find it somewhere like C:\Program Files (x86)\Steam\steamapps\workshop\content\784150\3103565058\elevated_station_5\renderconfig.ini ). Note that there's two versions, one in elevated_station_5 for the train station and one in elevated_station_6 for the metro station. You could try deleting all the lights from there and see if that helps. Otherwise I don't know if there's something else weird about that file or some other part of the mod but it's certainly not intentional on my part.

Sadly I'm on vacation and don't have access to a computer that can play Workers and Resources right now, so I can't look into it deeply. I won't be back until January, but I'll look into it then and try to see if there's anything I can do on my end.
Polskie kulki 19 Dec, 2023 @ 9:55am 
I will also try to locate wich light it is, so you got easier time fixing
Knexcar  [developer] 19 Dec, 2023 @ 10:05am 
Thank you so much, that would be very kind. I tried deleting the lights under the roof thinking that maybe I had added too many, but it still happened even with only the 8 lights not under the roof.

Also does it happen every time for you, or only randomly?
Polskie kulki 19 Dec, 2023 @ 10:06am 
I seen it happends randomly, also with diffrent strenghts randing from big to half of max world size, what causes some interesting visual stuff on hign graphics
Polskie kulki 19 Dec, 2023 @ 10:15am 
i have 2k IQ, i made changed to renderconfig.ini but forgot to save, and was wondering why there were still lights around
Knexcar  [developer] 19 Dec, 2023 @ 10:27am 
Whoops, I’ve done that sort of thing myself.
Polskie kulki 19 Dec, 2023 @ 10:30am 
Just wondering, how long you will be on vacation?
Knexcar  [developer] 19 Dec, 2023 @ 10:43am 
Until December 30th. I know it’s a long time, I’m hoping I can get access to a better computer around Dec 23, but no guarantees.
Knexcar  [developer] 19 Dec, 2023 @ 11:12am 
Managed to remote desktop into my home PC. I could probably just remove all the lights and upload as a temporary fix if you'd like.
Polskie kulki 19 Dec, 2023 @ 11:16am 
We have to also remember that other people exist
Polskie kulki 19 Dec, 2023 @ 11:29am 
Alright revome these lines, checked they cause it AND there are still visual lights at night, so there will be no impact, exept for bugged light, these will be gone
Knexcar  [developer] 19 Dec, 2023 @ 11:34am 
That's exactly why I want to do something. My main fear is that if I experienced it randomly, and you experienced it randomly, other people using the mod could be experiencing it, and either not realizing it's this mod or simply not using it. I hate the idea of letting it stay causing issues (potentially for everyone), and I was hoping that removing the light flares altogether would temporarily fix the issue. It would look slightly less nice - the lamps wouldn't have yellow flares - but at least the platform would still be lit up. Then I could look into fixing it for real once I'm back. I could also put a disclaimer in the description if you think that would help.
Knexcar  [developer] 19 Dec, 2023 @ 11:48am 
Originally posted by POLSKIE KULKI.:
Alright revome these lines, checked they cause it AND there are still visual lights at night, so there will be no impact, exept for bugged light, these will be gone

Which lines? I don't see them in your comment.

Also sorry, didn't see this comment before I responded.
Polskie kulki 19 Dec, 2023 @ 11:52am 
The #interior lights
And
#exterior lights
With* all lights values
Oh and create new txt files with these values to dont lost them, so you dont have to redo all of them
Last edited by Polskie kulki; 19 Dec, 2023 @ 11:52am
Knexcar  [developer] 19 Dec, 2023 @ 12:14pm 
I tried deleting #interior lights and #exterior lights, sadly still seeing glitches when I test. Sometimes the light flares look really tiny too.

What do you mean by "With all lights values"? Did you delete all the " LIGHT *10.0 14.4 ***.*" lines? Or replace them?
< >
Showing 1-15 of 19 comments
Per page: 1530 50