Team Fortress 2

Team Fortress 2

The Didgeri-PEW!
Pentament 6 Sep, 2014 @ 11:04am
Stats
+increase clip size
-slower fire rate
+beams do more damage
+infinite ammo? (like cow mangler, bison, and pomson)

feel free to change or posts your own stats :3
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Showing 1-15 of 130 comments
Shambler 6 Sep, 2014 @ 11:24am 
+infinite ammo (like bison)
+25% damage
+10% faster walking speed on wearer
+is able to scope with it

-only 1 ammo in clip size
-25% health on wearer
-50% more damage from fire
bataattikeitto 6 Sep, 2014 @ 11:27am 
Originally posted by ƤƩƬƩɌ:
+infinite ammo (like bison)
+25% damage
+10% faster walking speed on wearer
+is able to scope with it

-only 1 ammo in clip size
-25% health on wearer
-50% more damage from fire
cannot do changes like add scopeing ability to non scopable weapon
Pentament 6 Sep, 2014 @ 11:49am 
Originally posted by ƤƩƬƩɌ:
+infinite ammo (like bison)
+25% damage
+10% faster walking speed on wearer
+is able to scope with it

-only 1 ammo in clip size
-25% health on wearer
-50% more damage from fire
only 100 health and more vulnerable to pyros? thats a lot of trouble. Perhaps lowering the consequences?
Last edited by Pentament; 6 Sep, 2014 @ 11:50am
Bluepanda 6 Sep, 2014 @ 4:16pm 
infinite ammo -25% projectile speed
Pentament 6 Sep, 2014 @ 4:19pm 
Originally posted by DampTemplar:
infinite ammo -25% projectile speed
that seems fair
Aronanners 6 Sep, 2014 @ 6:43pm 
My Stats idea:
Infinite ammo
-10%, -15%, or -25% projectile speed
Maybe the multiple hits feature, like the Righteous Bison.
Unable to see your current shots left in the hud, instead you see them on the viewmodel.
Last edited by Aronanners; 6 Sep, 2014 @ 8:15pm
GamwiseSamgee 7 Sep, 2014 @ 12:32am 
+100% Damage

+50% More accurate

~Semi-automatic

~On death while active, plays the Wilhelm Scream

+100% ammo

Victim killed with crit/mini crit turns to ash

(Starwars Stormtrooper meets tf2 Sniper)
pew pew pew!
Last edited by GamwiseSamgee; 7 Sep, 2014 @ 5:03pm
gweop 7 Sep, 2014 @ 10:34am 
instakils coz lazer beam kill ppl instant
RollingBox 7 Sep, 2014 @ 11:48am 
+100% larger magazine capacity (50 mag 75 spare)
+Two mini-crit shots gained per headshot

-50% slower firerate (5 shots per second)
-No random critical hits
-15% damage penalty
Pentament 7 Sep, 2014 @ 12:57pm 
Originally posted by RollingBox:
+100% larger magazine capacity (50 mag 75 spare)
+Two mini-crit shots gained per headshot

-50% slower firerate (5 shots per second)
-No random critical hits
-15% damage penalty
perhaps not putting in the mini-crit part in, but everything else seems good
+no ammo required
+20% more damage

-50% reload time
-50% clip size
FUMO_GAMING.tv 7 Sep, 2014 @ 1:45pm 
+no ammo required
+Faster Firing speed
+10% More accurate

-10% Damage
-No random critical hits
> B I A N C H I < 8 Sep, 2014 @ 12:32am 
Originally posted by Nomadic Rinnosuke:
+no ammo required
+Faster Firing speed
+10% More accurate

-10% Damage
-No random critical hits

Wonderful!
Niksu1000 8 Sep, 2014 @ 6:47am 
Originally posted by ThatOneHampsterGuy:
Originally posted by Nomadic Rinnosuke:
+no ammo required
+Faster Firing speed
+10% More accurate

-10% Damage
-No random critical hits

Wonderful!
Does not require ammo
Crits on headshot
15% more accurate
20% damage penalty
-20% firing speed
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