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- Fecal explosion. Turns the fecal matter stored in someone's body into chemfuel and then sets it alight, exploding the target. This severely damages their torso, and explosion size could be based on bladder need.
- Fecal poisoning. Pushes fecal matter in the rectum through the intestinal lining and into their bloodstream, poisoning them. This can cause infections. Can only be used on those whose bladder need exceeds a certain amount.
- Fertilize. Targeting some fecal matter, turns surrounding ground more fertile.
- Refine Chemfuel. Targeting some fecal matter, turn it into chemfuel without needing a refinery. Useful way for tribal colonies to access chemfuel without boomalopes or VFE Settler's chemroot.
irrc most VPE paths have 8 psycasts each, so if you wanna round out to that and are struggling to come up with abilities these could be useful. Would also give the path more general utility and combat application.