Project Zomboid

Project Zomboid

Z.R.A.P
TTAJ1bl4  [udvikler] 9. dec. 2023 kl. 6:35
Bug reports
All bugs go here

Disclaimer:
Before hitting the "submit" button, ask yourself if someone reading this will understand the specific issue you're facing. Check if they'll comprehend all the conditions under which the bug occurred and if they can replicate it. If the answer is no, it's likely that helping you will be challenging.

Additionally, please share log files if you encounter an error. This significantly aids in finding a fix.

Once bug is properly reported and all details are shared. I will delete the report and add summary of it here. It will be up to date and I will work on these bugs. Bugs reported in a way "It doesn't work" will be just deleted. I can do nothing with such types of reports

Currently Known and Unresolved Issues. Will be fixed in update:

*Some people experience issues with armor. Not a common case, but still eager to find why.

The essence of the issue is that some armor part may be not functioning correctly passing damage to the main parts completely. Weird that for different people it might be different part. For most cases, working as expected, so still under in investigation.

UPD: Complete armor logic overhaul is being tested now

Currently reason is not yet found. If you experience something similar any details would be welcome. Thanks

* Tsar Trailers acting weird.

* Visual glitch of showing both Makeshift and Factory Grade Armor might appear while repairing part might appear?

Fixed

*ZRAP Protocal Charlie had typos in some places preventing players rom working with parts
* Added recipes for parts and armor fixing.
* Side windows no longer require middle door for installation
* Gas Can can be filled to its top. Now stores slighly more gasoline. 20 => ~ 24 units.
* Door Armor cannot be installed without doors anymore
Sidst redigeret af TTAJ1bl4; 24. okt. 2024 kl. 3:11
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TTAJ1bl4  [udvikler] 16. feb. 2024 kl. 3:49 
Oprindeligt skrevet af lachooo:
i have an issue where the big trailers from autostar trailer mod cause the zrap to freak out and i am currently stuck inside my zrap :(
Provide with names of trailers, I'll take a look
Jacx 23. mar. 2024 kl. 14:18 
Oprindeligt skrevet af TTAJ1bl4:
Oprindeligt skrevet af Jacx:
Hello. Got me self a Z.R.A.P., added all the factory grade armor, went to town, hood broke, then engine gave out but the armor was still at 100%. Is that normal?

Hello. Add details pls.

How did you add the armor? Where do you play? SP/MP. What mods do you use? Do you have any errors? Each piece of information is useful. With your current message I have zero info to work with.

it´s private dedicated MP server running on dedicated machine with windows 10.
MOD list is quite extensive:
Mods=RavenCreek;BB_Utils;AutoMechanics;BB_Auto_Engineering;ResetPageRead;89dodgeCaravan;93chevySuburban;HTowTruck;89def110;89def90;87cruiser;88golfMk2;88jettaMk2;97bushmaster;89trooper;99fordCVPI;69camaro;91geoMetro;STowTruck;FunctionalAppliances;Greenhouse;AMMS_Standalone;Bigsalt_DriedFood;Bigsalt;SimpleOverhaulMeleeWeapons;SimpleOverhaulMeleeWeapons_EasySpearAttachments;Plumbing;BB_Foraging;KYRRealWeatherMod;Guns93;RealFullAuto;BATMAN_Training_Target;DescriptiveSkillTooltips;BuildingMenu;NewTersh;NewTershNorthConnectionRoad;NewTershSouthRoadToKnox;FantaStreetTiles_01;OujinjinTiles;SkizotsTiles;BedfordRoad;BedfordFalls;Dirkerdam;The Yacht;Tandil;SimonMDLVHarbor;SimonMDLVInternationalAirport;simonMDsTiles;Diederiks Tile Palooza;DylansTiles;tkTiles_01;melos_tiles_for_miles_pack;PertsPartyTiles;CedarHill;TryhonestyTiles;EN_Newburbs;Diederiks Tile Palooza;wilboreky;Fantasiado ST. Bernard's Hill;Grapeseed;Blackwood;82jeepJ10;82jeepJ10t;86fordE150;86fordE150dnd;86fordE150mm;86fordE150pd;92nissanGTR;83amgeneralM923;88chevyS10;97bushmaster;49powerWagon;92fordCVPI;70barracuda;86fordE150;86fordE150dnd;86fordE150slide;86fordE150long;92nissanGTR;86oshkoshP19A;RainWash;TMC_TrueActions;wellsConstruction;autotsartrailers;ScrapGuns(new version);BetterBatteries;TheyKnew;ExpandedHelicopterEvents;82oshkoshM911;59meteor;ECTO1;67commando;78amgeneralM62;78amgeneralM50A3;78amgeneralM49A2C;74amgeneralM151A2;78amgeneralM35A2;84merc;85merc;90niva;91range;92amgeneralM998;1989Porsche911Turbo;Arsenal(26)GunFighter;modoptions;ATA_Bus;tsarslib;ATA_Jeep;BarricadedWorld;Brita;CrashedCarsMod;FRUsedCars;FRUsedCarsNRN;FRUsedCarsFT;FRUCFTpropane;ImprovisedGlass;ImprovisedSilencers;VileM113APC;MilitaryUsedCarSkins;PlayableArcadeMachines41;ScrapArmor(new version);TheWorkshop(new version);ScrapWeapons(new version);Trash and Corpses;
[11:06 PM]
TMC_Trolley;HTowTruckFix;SWardrobe;NewRealisticPlayerSkinsRetexture;KATTAJ1_ZRAP;1992HUMMERH1;1979rastrojero;Zombie_Killer;90bmwE30;en93-900Turbo;en88_F40;en87Countach;93fordF350;67gt500;69mini;69mini_MrBean;90fordF350ambulance;93fordElgin;93mustangSSP;63beetle;90pierceArrow;93townCar;89fordBronco;70dodge;87fordB700;87toyotaMR2;63Type2Van;BB_CommonSense;EssentialCrafting;BWardrobe;93fordTaurus;90bmwE30;ahzclothing;NoVanillaVehicles;FencingKits;FC4WT;rSemiTruck

I understand that it might be because of some other mod. i was just wondering that "is it normal?" or that maybe You have had some other feedback about it previously.

(crafted the armor and installed to the vehicle... and no errors about it.)
Sidst redigeret af Jacx; 23. mar. 2024 kl. 14:20
TTAJ1bl4  [udvikler] 23. mar. 2024 kl. 15:05 
Oprindeligt skrevet af Jacx:
Oprindeligt skrevet af TTAJ1bl4:

Hello. Add details pls.

How did you add the armor? Where do you play? SP/MP. What mods do you use? Do you have any errors? Each piece of information is useful. With your current message I have zero info to work with.

it´s private dedicated MP server running on dedicated machine with windows 10.
MOD list is quite extensive:
Mods=RavenCreek;BB_Utils;AutoMechanics;BB_Auto_Engineering;ResetPageRead;89dodgeCaravan;93chevySuburban;HTowTruck;89def110;89def90;87cruiser;88golfMk2;88jettaMk2;97bushmaster;89trooper;99fordCVPI;69camaro;91geoMetro;STowTruck;FunctionalAppliances;Greenhouse;AMMS_Standalone;Bigsalt_DriedFood;Bigsalt;SimpleOverhaulMeleeWeapons;SimpleOverhaulMeleeWeapons_EasySpearAttachments;Plumbing;BB_Foraging;KYRRealWeatherMod;Guns93;RealFullAuto;BATMAN_Training_Target;DescriptiveSkillTooltips;BuildingMenu;NewTersh;NewTershNorthConnectionRoad;NewTershSouthRoadToKnox;FantaStreetTiles_01;OujinjinTiles;SkizotsTiles;BedfordRoad;BedfordFalls;Dirkerdam;The Yacht;Tandil;SimonMDLVHarbor;SimonMDLVInternationalAirport;simonMDsTiles;Diederiks Tile Palooza;DylansTiles;tkTiles_01;melos_tiles_for_miles_pack;PertsPartyTiles;CedarHill;TryhonestyTiles;EN_Newburbs;Diederiks Tile Palooza;wilboreky;Fantasiado ST. Bernard's Hill;Grapeseed;Blackwood;82jeepJ10;82jeepJ10t;86fordE150;86fordE150dnd;86fordE150mm;86fordE150pd;92nissanGTR;83amgeneralM923;88chevyS10;97bushmaster;49powerWagon;92fordCVPI;70barracuda;86fordE150;86fordE150dnd;86fordE150slide;86fordE150long;92nissanGTR;86oshkoshP19A;RainWash;TMC_TrueActions;wellsConstruction;autotsartrailers;ScrapGuns(new version);BetterBatteries;TheyKnew;ExpandedHelicopterEvents;82oshkoshM911;59meteor;ECTO1;67commando;78amgeneralM62;78amgeneralM50A3;78amgeneralM49A2C;74amgeneralM151A2;78amgeneralM35A2;84merc;85merc;90niva;91range;92amgeneralM998;1989Porsche911Turbo;Arsenal(26)GunFighter;modoptions;ATA_Bus;tsarslib;ATA_Jeep;BarricadedWorld;Brita;CrashedCarsMod;FRUsedCars;FRUsedCarsNRN;FRUsedCarsFT;FRUCFTpropane;ImprovisedGlass;ImprovisedSilencers;VileM113APC;MilitaryUsedCarSkins;PlayableArcadeMachines41;ScrapArmor(new version);TheWorkshop(new version);ScrapWeapons(new version);Trash and Corpses;
[11:06 PM]
TMC_Trolley;HTowTruckFix;SWardrobe;NewRealisticPlayerSkinsRetexture;KATTAJ1_ZRAP;1992HUMMERH1;1979rastrojero;Zombie_Killer;90bmwE30;en93-900Turbo;en88_F40;en87Countach;93fordF350;67gt500;69mini;69mini_MrBean;90fordF350ambulance;93fordElgin;93mustangSSP;63beetle;90pierceArrow;93townCar;89fordBronco;70dodge;87fordB700;87toyotaMR2;63Type2Van;BB_CommonSense;EssentialCrafting;BWardrobe;93fordTaurus;90bmwE30;ahzclothing;NoVanillaVehicles;FencingKits;FC4WT;rSemiTruck

I understand that it might be because of some other mod. i was just wondering that "is it normal?" or that maybe You have had some other feedback about it previously.

(crafted the armor and installed to the vehicle... and no errors about it.)
Thx for info. Nope, it's not normal behaviour
Sushima-Carmine 31. mar. 2024 kl. 5:01 
Hello, I've had an odd issue with the ZRAP that is similar to Jack's issue. However it doesn't related to the Hood or the Armor.

Instead it relates to the storage and gas tank of the ZRAP. Where despite having put armor on the rear doors and the gas tanks, fully armored everything else, the armor on those parts refuse to get damaged. Instead the parts they are protecting are damaged.

The hood armor works properly, but the one for the windshield doesn't.

Additionally, more of a visual bug, but when I repair the Factory Grade Armor while it's still on the ZRAP, it magically turns in appearance into a Makeshift ZRAP Hood Armor mixed with that of the Factory Grade Armor.

And when it is damaged, it looks as if the damaged appearance and bloodied appearance are meshed together, even if you wash the vehicle.

I assume this likely caused by something modifying the vehicles. And each time this happens there are no errors whatsoever.

All this occurred in a MP Server, not exactly a dedicated one as a friend is using his PC to host it.

This is the mod list of the private server where I have been playing on with my friends:

Mods=78amgeneralM35A2;78amgeneralM49A2C;78amgeneralM50A3;78amgeneralM62;82oshkoshM911;83amgeneralM923;92amgeneralM998;97bushmaster;Borsek;VolgaApocalypseKitchen;Arsenal(26)GunFighter[MAIN MOD 2.0];BB_Cammo;BB_Throwables;Brita_2;Brita;BrutalHandwork;BCGTools;CheatMenuRB;BB_CommonSense;LazoloDynamicBackpackUpgrades;DynamicMining;EasyConfigChucked;EQUIPMENT_UI;EssentialCrafting;ExpandedHelicopterEvents;FancyHandwork;FoodPreservationPlus;GMH;HerbalMedicinePlus;ImmersiveHunting;ImprovisedSilencers;Insurgent;InsurgentBRITAWEAPONS;InsurgentEXMILITARY;KillCount;BB_KilometersPerHour;MaintenanceImprovesRepair;modoptions;MoodleFramework;ToadTraits;RealMetalworking;ScrapArmor(new version);ScrapGuns(new version);ScrapWeapons(new version);SimpleFuelStorage;SustainableZombieLoot;TheWorkshop(new version);TheyKnew;RS_WaterCistern;RS_WaterCistern_FR_Overwrite;RS_WaterCistern_KI5_Addon;TMC_TrueActions;TrueActionsDancing;tsarslib;UniversalRepairAnything;KATTAJ1_ZRAP;BRDM2;VehicleRecyclingContinued;VehicleRepairOverhaul;BetterSortCC;90fordF350ambulance;rSemiTruck;BuildingMenu;HTowTruck;TowingCar;FixTooltipLag;NightVisionChucked;eris_nightvision_goggles;ATA_Jeep;ATA_Jeep_x2;89dodgeCaravan;86fordE150dnd;86fordE150mm;86fordE150pd;SkillTapes;KATTAJ1_ClothesCore;KATTAJ1_Military;Checkpoint_March_Ridge;Checkpoint_North_West_Point;Checkpoint_South_West_Point;Checkpoint_South_Muldraugh;Quarantine_Zone_Rosewood_24x41;RV_Interior_MP;RV_Interior_Vanilla;ReducedWoodWeight25p41;RenameContainers;daikonTailorFix;BarricadeHurtZombies;RMConvenientBags;MonkeysLib;TrippingZombies;UniformsNH;FixInsidePlayerBuilding;NVAPI;NVG;ARNHOutfits;Diederiks Tile Palooza;BuildingMenuDaddyDirkieAddon;FH;SpnHair;CraftHelperContinued;noirrsling;Light Switch Plus Test;LTN_SL;HordeNight01;RotatorsLib;ImprovisedPaint
TTAJ1bl4  [udvikler] 31. mar. 2024 kl. 10:07 
Oprindeligt skrevet af Sushima-Carmine:
Hello, I've had an odd issue with the ZRAP that is similar to Jack's issue. However it doesn't related to the Hood or the Armor.

Instead it relates to the storage and gas tank of the ZRAP. Where despite having put armor on the rear doors and the gas tanks, fully armored everything else, the armor on those parts refuse to get damaged. Instead the parts they are protecting are damaged.

The hood armor works properly, but the one for the windshield doesn't.

Additionally, more of a visual bug, but when I repair the Factory Grade Armor while it's still on the ZRAP, it magically turns in appearance into a Makeshift ZRAP Hood Armor mixed with that of the Factory Grade Armor.

And when it is damaged, it looks as if the damaged appearance and bloodied appearance are meshed together, even if you wash the vehicle.

I assume this likely caused by something modifying the vehicles. And each time this happens there are no errors whatsoever.

All this occurred in a MP Server, not exactly a dedicated one as a friend is using his PC to host it.

This is the mod list of the private server where I have been playing on with my friends:

Mods=78amgeneralM35A2;78amgeneralM49A2C;78amgeneralM50A3;78amgeneralM62;82oshkoshM911;83amgeneralM923;92amgeneralM998;97bushmaster;Borsek;VolgaApocalypseKitchen;Arsenal(26)GunFighter[MAIN MOD 2.0];BB_Cammo;BB_Throwables;Brita_2;Brita;BrutalHandwork;BCGTools;CheatMenuRB;BB_CommonSense;LazoloDynamicBackpackUpgrades;DynamicMining;EasyConfigChucked;EQUIPMENT_UI;EssentialCrafting;ExpandedHelicopterEvents;FancyHandwork;FoodPreservationPlus;GMH;HerbalMedicinePlus;ImmersiveHunting;ImprovisedSilencers;Insurgent;InsurgentBRITAWEAPONS;InsurgentEXMILITARY;KillCount;BB_KilometersPerHour;MaintenanceImprovesRepair;modoptions;MoodleFramework;ToadTraits;RealMetalworking;ScrapArmor(new version);ScrapGuns(new version);ScrapWeapons(new version);SimpleFuelStorage;SustainableZombieLoot;TheWorkshop(new version);TheyKnew;RS_WaterCistern;RS_WaterCistern_FR_Overwrite;RS_WaterCistern_KI5_Addon;TMC_TrueActions;TrueActionsDancing;tsarslib;UniversalRepairAnything;KATTAJ1_ZRAP;BRDM2;VehicleRecyclingContinued;VehicleRepairOverhaul;BetterSortCC;90fordF350ambulance;rSemiTruck;BuildingMenu;HTowTruck;TowingCar;FixTooltipLag;NightVisionChucked;eris_nightvision_goggles;ATA_Jeep;ATA_Jeep_x2;89dodgeCaravan;86fordE150dnd;86fordE150mm;86fordE150pd;SkillTapes;KATTAJ1_ClothesCore;KATTAJ1_Military;Checkpoint_March_Ridge;Checkpoint_North_West_Point;Checkpoint_South_West_Point;Checkpoint_South_Muldraugh;Quarantine_Zone_Rosewood_24x41;RV_Interior_MP;RV_Interior_Vanilla;ReducedWoodWeight25p41;RenameContainers;daikonTailorFix;BarricadeHurtZombies;RMConvenientBags;MonkeysLib;TrippingZombies;UniformsNH;FixInsidePlayerBuilding;NVAPI;NVG;ARNHOutfits;Diederiks Tile Palooza;BuildingMenuDaddyDirkieAddon;FH;SpnHair;CraftHelperContinued;noirrsling;Light Switch Plus Test;LTN_SL;HordeNight01;RotatorsLib;ImprovisedPaint


Hello! Thanks for the report. I will take a look.

At first glance wasn't able to reproduce and will be hard to see what makes it such weird without any errors, but think there is still room for investigation. Highly likely I ll make several changes to the code logic

Do you mind adding some extra details.
1) Did you use any admin commands on fixing vehicle or any other on it?
2) Did you try to reinstall part that visually glitches. Did the problem persist?
3) Blood is connected to damage. Nothing extra here modified from my side. Blood is specified within two lines on the script, so it is expected behavior.
Sidst redigeret af TTAJ1bl4; 31. mar. 2024 kl. 10:08
Sushima-Carmine 1. apr. 2024 kl. 1:42 
Oprindeligt skrevet af TTAJ1bl4:

Hello! Thanks for the report. I will take a look.

At first glance wasn't able to reproduce and will be hard to see what makes it such weird without any errors, but think there is still room for investigation. Highly likely I ll make several changes to the code logic

Do you mind adding some extra details.
1) Did you use any admin commands on fixing vehicle or any other on it?
2) Did you try to reinstall part that visually glitches. Did the problem persist?
3) Blood is connected to damage. Nothing extra here modified from my side. Blood is specified within two lines on the script, so it is expected behavior.

1. When fixing the vehicle there were no admin commands used to fix it. However this specific ZRAP was spawned by my friend using the Cheat Menu Rebirth, but aside from that the only other time where a command was used, was to change its scheme to another. I love the vehicle greatly, I just hope the storage thing is at least sorted out, it's a shame to see it randomly go down when nothing was hit.

2. When the part that visually glitched was reinstalled, the problem does not persist. It becomes normal again, so it's not that huge of a problem, just a bit odd.

3. And got it, thank you for clarifying that!
Sushima-Carmine 1. apr. 2024 kl. 9:14 
Oprindeligt skrevet af TTAJ1bl4:

1) What do you mean by changing scheme? Skin?
2) It's defenitely a shame that is acts weird on your side, but as it's not common issue that everyone experience, you could try reinstalling the mod or respawning the other zrap. Might temporarily help. But, anyway, I am working on more reliable fix that will fit all cases

1. Should have clarified, yes. Changed the skin, for example, forest colored skin to black color with the red streak.
2. And indeed, but thank you for the response! Looking forward to the fix whenever it comes out.
Helios 2. juni 2024 kl. 8:50 
The camper trailer from Tsars trailers is clipping into the ZRAP back door step bar when attached, it spins the ZRAP out and makes it inmobile, would appreciate a fix if possible.

EDIT: might mention, i was talking about the white box camper trailer, i think there's multiple in tsars. it has Scamp on the side.
Sidst redigeret af Helios; 2. juni 2024 kl. 9:06
TTAJ1bl4  [udvikler] 2. juni 2024 kl. 9:03 
Oprindeligt skrevet af Helios:
The camper trailer from Tsars trailers is clipping into the ZRAP back door step bar when attached, it spins the ZRAP out and makes it inmobile, would appreciate a fix if possible.

Will take a look, thz for report
TTAJ1bl4  [udvikler] 13. juli 2024 kl. 15:46 
Oprindeligt skrevet af Kreigar:
ZRAP gas cans can only siphon, unless regular a regular Gas Can with gas in it is present in inventory. might be due to an issue with That DAMN library (Ki5 vehicles) as i cant even get its gas can to fill cars


Verified. Works properly

'Steel gas can' can siphon fuel, can add fuel,

Also works properly with DAMN library enabled.

Probably you have something other on your side breaking all costum fuel canisters
loner450 10. maj kl. 9:16 
Heyo, it seems there are also problems with KI5 trailers mod as well. (Build 41)

In essence, when hooking up a fully loaded large cargo trailer to a fully loaded ZRAP, the trailer tilts the backside of the ZRAP upwards, essentially lifting it's rear side upwards and lifting the tires above ground. Meaning that the ZRAP cannot drive off because of the lifted tires.

Please let me know if you require a screenshot.

At first, I thought it was a horsepower problem, however, I also used the KI5 Ford-F series vehicle mod and a fully loaded Ford vehicle with a fully loaded large cargo trailer can drive off without issue.

I also tried unhooking the large cargo trailer and the ZRAP can drive off without issue. Only when hooking and unhooking the trailer was when I noticed the problem.

I'm not sure whether this can be fixed because of different mods but appreciate it if you can take a look all the same.

To add; when driving with the Large Cargo trailer, it also feels stiff on some roads, because the trailer will essentially stick to the direction of the ZRAP (if that makes sense) instead of the ZRAP towing the trailer normally.

Update: When both the ZRAP and the KI5 heavy cargo trailer are unloaded, I can drive normally. However, both the ZRAP and the heavy cargo trailer are still tilted upwards and the trailer is still sticks to the direction of the ZRAP.
Sidst redigeret af loner450; 11. maj kl. 6:49
Lil Boogie 15. juni kl. 21:50 
Car hit Tree or Zombi, or Zombi attacks car thus hood gets damaged first.
Hood gets Damaged. Armor does not.
Hood gets broken then engine.
Front armor no good.

Can fix pls thank you my engrish not so good
Sidst redigeret af Lil Boogie; 19. juni kl. 17:05
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