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I'm experimenting with the modding of this game.
Before installing your mod, I created several scenarios:
Copy from => Robots ("NEW! Guardians")
After that, I subscribed to this mod and the "NEW!" tag disappeared from "Guardians",
but it did not disappear from my Scenarios
(please see the screenshot at the link[postimg.cc]).
That's how you planned the job fix
21. Removed the NEW! keyword for features introduced by the last official game update.
or is something wrong with your mod?
If it works as you planned (not sarcasm), then PLEASE tell me
how to add/remove the "NEW!" label in the Scenario name in the mod editor?
that this label "NEW!" appeared next to the ID in the mod editor[postimg.cc].
There was no such thing before installing your mod.
I got a new problem today.
Previously, I created 2 android characters from Hope:
Copy from => Hope
left "zero" values for all Skills and "Normal" for all Skill inclinations[postimg.cc]
After that, I saved my mod, closed the mod editor,
and ran a Scenario to test these characters in the game.
A little later, I wanted to fix something in the mod, saved the game, went to the main menu and launched the mod editor.
For some reason,
these characters didn't have any Skills and Skill inclinations[postimg.cc].
Then I added zero Skills and "Normal" Skill inclinations to these characters again,
saved and closed the mod, and then closed the mod editor.
Immediately after that, I reopened my mod by running the mod editor from the game
and the situation repeated itself - characters without Skills and Skill inclinations.
If you exit the game after that, then start the game again and open my mod, then these notes appear:
1 link[postimg.cc]
2 link[postimg.cc]
Please tell me where I'm wrong.
Update:
Messages began to appear[jumpshare.com] in the lower left corner of the screen.:
1. Just during the game
2. when saving and overwriting the save file
There was no such message before installing your mod. :-)
To have zero to all skills and Normal to all inclinations is the same as not having any values set. That's why you don't see anything when reopening the editor. It's not a gameplay bug, as nothing will break in the game. The problem is UI related, and it's true that is being caused by this mod, as it prevents certain unwanted processing of default values in the vanilla version. It is now fixed and you should be able to see the skills.
I cannot reproduce the other problem with the saving.
I'm pretty sure my current problem isn't because of your mod, but I'm not sure who to ask.
Maybe you can tell me out of the goodness of your heart.
I created a Gun in my mod and added all possible icons, all icons are displayed in the game,
except for the situation when the object is lying on the ground[jumpshare.com].
What could I have missed?
Check the path letter casing - it is case sensitive - even the file extension is case sensitive and can easily get mistaken
And this is not the best place for modding questions - my free time is very limited - use instead the modding channel in the official game's Discord server
There is the mod option "Fix Game Stuttering", which could help.
If not, what helps most people is to limit the frame rate to 60.
If you experience a game freeze, then the reason may be related to a mod. Currently the mod "Insects Level up All Species" is causing a freeze, and the issue isn't fixed yet.