Arma 3
Unit Voice-Overs Expanded - factions plus
HBAOplus  [developer] 15 Aug, 2024 @ 11:40pm
(Solved) Tests for custom factions in Antistasi Ultimate:
Updated info in 2024-10-20

Antistasi users should use this UVO version, not mine. It sets UVO languages per side when launcher a round of Antistasi . Don't use both UVOs together!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3173558956

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I've added RHS factions in Antistasi Ultimate for testing purpose. Needs all 4 RHS mods. Please report if these factions used the correct UVO languages.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3019567905
https://github.com/SilenceIsFatto/A3-Antistasi-Ultimate/blob/stable/A3A/addons/core/Templates/Templates.hpp
"RHS_US_Army_Temperate",//UVO US English
"RHS_USMC_Arid",
"RHS_USMC_Temperate",

"RHS_AFRF",//UVO Russian
"RHS_CHDKZ",

"RHS_NAPA",//UVO Czech
"RHS_CDF",
"RHS_Civ",

Antistasi Ultimate - Mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3020755032&tscn=1725572014
Last edited by HBAOplus; 16 Jul @ 12:08am
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Showing 1-10 of 10 comments
Volske 7 Sep, 2024 @ 6:13pm 
Forgive me if I'm misunderstanding the post. I tried testing an antistasi game with RHS factions loaded after the update. I enabled the debug mode to help with testing, and unfortunately it doesn't seem to be working.

Whether it's NAPA, CDF, CHDKZ, AFRF, USAAF, when the sounds would be triggered, in the debug display, the "selected sound" is empty, and no sound plays.

Using zeus and spawning a group of soldiers from the same RHS mod factions, it works fine for them.

I understand how by default the mod wouldn't work for antistasi ultimate as the classnames of the units that are used are default arma 3 unit ones like I_soldier_F, not the ones that are used in the RHS mods when spawned normally (probably so antistasi units can be customized more if I could guess).

I do hope that if the RHS factions unit voiceovers can eventually work in antistasi ultimate, that 3CB RHS factions voiceovers can as well.
HBAOplus  [developer] 7 Sep, 2024 @ 11:58pm 
@Volske
Thanks for the tests. Seems UVO will not work as intended with Antistasi's custom factions, at least for now:steamfacepalm:
Volske 16 Oct, 2024 @ 11:16pm 
I've been thinking about how to possibly get this mod to work decently with Antistasi, and although I'm definitely not a programmer, nor do I know how to make mods, I was thinking it might work good enough if there was a "side override" option.

------- For example, since there are 3 sides in the game by default: BLUFOR, INDFOR, OPFOR, depending on what factions you have selected for use in antistasi, you could select your desired voices for each side in the mod options, such as:

I am currently doing a Chernarus campaign with NAPA as rebels, CDF as occupiers, and AFRF for invaders (and CHDKZ for rivals).

In my specific example, I would select the Czech voicepack for the INDFOR side, the Czech voicepack for the BLUFOR side, and the Russian voicepack for the OPFOR side.

Theoretically it could work, though the downside in practice would mean having to select which voices you want for specific sides, and it not being dynamic like intended. The upside, though, at least it would work for the specific circumstance (hopefully).

As I said previously, I'm not a modder, so I don't know if or how it would work, but I thought I would throw out the idea just in case. Cheers.
HBAOplus  [developer] 19 Oct, 2024 @ 7:28pm 
I found a special UVO called UVO_AET_AIO
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3173558956&searchtext=uvo
It is edited by the Antistasi Event Team. So you may check it out if it really work with Antistasi mod.
Last edited by HBAOplus; 27 Oct, 2024 @ 11:52pm
Volske 20 Oct, 2024 @ 6:03pm 
Cool, thanks for the link. I'll try it and report if it works or not.
Volske 20 Oct, 2024 @ 6:34pm 
It works! Thank you very much!
HBAOplus  [developer] 21 Oct, 2024 @ 6:40pm 
Glad to hear it:steamthumbsup:
bitey 13 Mar @ 12:05am 
I am having an issue where German units added by the Spearhead CDLC do not have their usual German voice lines when they're spawned by the Antistasi mod, they speak American English. Outside of the Antistasi mode they sound like they are meant to
HBAOplus  [developer] 13 Mar @ 6:34am 
try the UVO_AET_AIO mentioned above
bitey 18 Mar @ 12:47pm 
Sorry for the late update but this worked like a charm, the trouble I was having was having this loaded as well as the other versions of UVO :gman: oopsy daisy
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