Project Zomboid

Project Zomboid

Just Some Hair Styles [B41/B42]
Nik  [developer] 17 Dec, 2023 @ 4:26pm
Hair Issues
Found an issue with any of available hairstyles? Leave a name of Hairstyle, if it happens on Male or Female player model and Hat/Helmet thats cause it, if it's from mod, do let me know which one from.
Note that some vanila helmets and hats (Aircrew and Crashbike are known) might clip, but there is limit on how much can be changed, so it works and looks good on ALL other stuff.
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Showing 1-6 of 6 comments
tanuki 19 Dec, 2023 @ 6:58am 
Hi,

thanks for the mod but it is currently broken on Linux and on macOS (depending on the configuration), since none of the haircuts are working due to casing issues (filesystem in these OS is case sensitive):

- "Media" should be "media"
- "HairStyles.xml" should be "hairStyles.xml"
- in HairStyles.xml "skinned\hair" should be "Skinned\Hair"

after all these changes the mod works on Linux, but the hair styles with the cat ears are not changing the hair colors.
Becerra9 19 Dec, 2023 @ 9:35am 
Hellooo, terrific mod. I love the ones that add a bit more customization to our characters and I am surprised there aren't anymore hair mods. Ty for your work :)
Anyways, I wanted to inform you that two styles, at least, have clipping issues with the vanilla gas mask. Pigtails and Kurumi and here are some screenshots of the clipping.

https://imgur.com/a/wYez6pt

Thanks again for the mod :)
Nik  [developer] 19 Dec, 2023 @ 11:37am 
Originally posted by Becerra9:
Hellooo, terrific mod. I love the ones that add a bit more customization to our characters and I am surprised there aren't anymore hair mods. Ty for your work :)
Anyways, I wanted to inform you that two styles, at least, have clipping issues with the vanilla gas mask. Pigtails and Kurumi and here are some screenshots of the clipping.

https://imgur.com/a/wYez6pt

Thanks again for the mod :)
The thing is Gasmask by itself does not contribute to hair model change due to HairGroup being simply" nobeard" so all it does is removing beard, if it were to use any diffrent HatGroup i could make separate model just for gasmask, but then there is other issue, that is wearing actual hat, in your case Beanie, that has defined HatGroup and has model already assigned to it, and it might cause issues when you wear 2 items with diffrent groups. Some hair mods i've used had issue when you had a hat equiped, but then bandaged that head (it counts as hat for game) and it caused hair to change model to default and in some cases clipping issues. I'll keep in mind gasmask thing and make my future hair models with it in mind. Those 2 hairstyles will probably remain, but other variants might come without those issues.
Nik  [developer] 19 Dec, 2023 @ 12:15pm 
Originally posted by tanuki:
Hi,

thanks for the mod but it is currently broken on Linux and on macOS (depending on the configuration), since none of the haircuts are working due to casing issues (filesystem in these OS is case sensitive):

- "Media" should be "media"
- "HairStyles.xml" should be "hairStyles.xml"
- in HairStyles.xml "skinned\hair" should be "Skinned\Hair"

after all these changes the mod works on Linux, but the hair styles with the cat ears are not changing the hair colors.
If you could try it now and let me know if it works.
tanuki 19 Dec, 2023 @ 12:56pm 
Originally posted by realnik10:
Originally posted by tanuki:
Hi,

thanks for the mod but it is currently broken on Linux and on macOS (depending on the configuration), since none of the haircuts are working due to casing issues (filesystem in these OS is case sensitive):

- "Media" should be "media"
- "HairStyles.xml" should be "hairStyles.xml"
- in HairStyles.xml "skinned\hair" should be "Skinned\Hair"

after all these changes the mod works on Linux, but the hair styles with the cat ears are not changing the hair colors.
If you could try it now and let me know if it works.
yes, it works now. Thanks
Becerra9 20 Dec, 2023 @ 9:40am 
Originally posted by realnik10:
Originally posted by Becerra9:
Hellooo, terrific mod. I love the ones that add a bit more customization to our characters and I am surprised there aren't anymore hair mods. Ty for your work :)
Anyways, I wanted to inform you that two styles, at least, have clipping issues with the vanilla gas mask. Pigtails and Kurumi and here are some screenshots of the clipping.

https://imgur.com/a/wYez6pt

Thanks again for the mod :)
The thing is Gasmask by itself does not contribute to hair model change due to HairGroup being simply" nobeard" so all it does is removing beard, if it were to use any diffrent HatGroup i could make separate model just for gasmask, but then there is other issue, that is wearing actual hat, in your case Beanie, that has defined HatGroup and has model already assigned to it, and it might cause issues when you wear 2 items with diffrent groups. Some hair mods i've used had issue when you had a hat equiped, but then bandaged that head (it counts as hat for game) and it caused hair to change model to default and in some cases clipping issues. I'll keep in mind gasmask thing and make my future hair models with it in mind. Those 2 hairstyles will probably remain, but other variants might come without those issues.

Ah I see, well ty anyways for the work :)
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Showing 1-6 of 6 comments
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