Don't Starve Together

Don't Starve Together

Whiskey, the Fleet Admiral
 This topic has been pinned, so it's probably important
Angelica  [developer] 20 Dec, 2023 @ 5:38am
Suggestions / Feedback
Suggest tweaks or ideas for Whiskey, if you're suggesting changes please explain your reasons.

Before suggesting please read:
  • Klaus will always break the balance of Whiskey, it's unfortunate, but the whole concept of that boss is to provide Boss Drops early, something Whiskey will always interact with.
  • I am aware that some medals can be duped, I attempted to use Rare Blueprints as an option instead, but Klei doesn't let blueprints be ingredients in recipes, they just didn't code blueprints to support that.
  • Considering that duping medals doesn't mean you can stack said medals, and considering the Admiral's Absolution still requires beating 2 extra bosses (crab king, fuelweaver) I figured duping a few medals won't be a problem.
  • Medals cannot go into containers as a GAME LIMITATION. The game does not make a check for inventory items inside backpacks, so people can easily just have a backpack of medals where they gain buffs, and drop the backpack to keep the buffs while saving the inventory slots. That had to be changed and unfortunately the only thing I can do is blacklist all containers.
Last edited by Angelica; 21 Dec, 2023 @ 2:01pm
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Showing 1-11 of 11 comments
Wackybloodwing 26 Dec, 2023 @ 10:22am 
"Crushing Depth initially had 68 damage, I decided to nerf this" But you didn't really as it's Whiskey exclusive craft, she is going to be the one primarily using and benefiting from it, this only really effects others, if they even use it in the first place.

"Characters often have multipliers who would absolutely abuse this (wigfrid, wolfgang, wendy + abigail)" So as a base Wigs Battle Spear deals 42.5 base dmg and actually 53 because of her bonus. I understand the recipes are similar with driftwood in place of twigs, so maybe you decided to buff it because of that. I also think you shouldn't really compare to Kleis characters because recently they've made wack ass design choices and power crept a lot of their characters recently.

"Whiskey doesn't have multipliers" Which is exactly why I'm saying she shouldn't gain increased damage, every characters that has a damage mult works across the board with every weapon or a type of weapon (Screw Wanda in particular but she's still consistent).

"they just made Wigfrid have a better helmet durability if she's the one using her own."
Yeah, because she has a 25% passive armour increase, not because it's hers, but because it's a part of her as a whole. This isn't the same as what you're doing with Whiskey.

The weapon would still be really good with its current functionality, two unique mechanics, and a base 51 and 200 uses if uses exclusively on ocean mobs, that then becomes a 59.5 with 50 uses.

Thank you for reading this, very appreciated!
Angelica  [developer] 26 Dec, 2023 @ 4:22pm 
I feel like half of your frustration is "other people do this so you shouldn't" and "just cause Klei does it you shouldn't", and ignoring the case where... its less than 10 damage, on a single use case, you shun the idea in general regardless of whether or not this application is problematic.

Whiskey was balanced entirely with Klei's balancing in mind, in fact this character was in development before Klei started this new direction of character skilltree reworks, saying I shouldn't follow the balance of the game and how they intend characters to be balanced is a little silly, specially because this "power creep" is entirely nullified by planar enemies and planar defense, mechanics entirely designed to make higher numbers even less effective.

and by Wigfrid's helmet durability I am referring to Hard Helm I and II, both skills that increase hat durability only for Wigfrid herself, I can go further and talk about how only Wigfrid can repair her Commander's Helm, the idea here is similar; It's Whiskey's weapon, it makes sense she would know how to use it better than other characters. What would invalidate this reasoning?

Your argument about "this only motivates Whiskey to benefit from it" also falls on its back, if Wigfrid uses crush depth, she would deal 74 damage, already beating Whiskey's 68, it's a valuable weapon on Wigfrid's hand regardless if Whiskey does 59.5 or 68, same thing about Willow on a burning target, only Wendy would deal close to 68 but that's not even counting the extra damage from Abigail which is required to reach that damage.

Crushing Depth needed this nerf, Whiskey didn't. So I kept this little boost for her.

Depth Perception and Crushing Depth combo were both meant to play similarly to the Cutlass and to the Volcanic Spear from Shipwrecked, I very carefully balanced it so that in land, it won't beat Wigfrid's spear while still offering a craftable tentacle spike alternative, and it is situational enough that it doesn't overshadow higher weapon tiers.

Also shame on whoever put the clown award, come on.
Krusik 10 Jan, 2024 @ 1:57am 
This is a such cool mod character... I like its great looking military themed design (its reminds me MGS3 "Naked Snake" from its book cover) and her look pretty good stylized at game visual style, those details and Ideas in her origin that you can see in a gameplay. I am not a big pro at DST, but as a team player at every multiplayer game I like to pick her and play with my friends. Gameplay on this character is pretty comfortable, but I think need to implement some more features to get Whiskey a more ways to gain sanity. Because in a winter you can run in to problems with sanity, because she cant sleep and there are no flowers around. I think this features can be at sea like fishing or its can be eating seafood
Want to say thanks for a such good and balanced mod character! :>

I am planning to play more on this character and looking forward to give more feedback :)

(and sorry if theres an grammar mistakes, English is not my first language)
Angelica  [developer] 10 Jan, 2024 @ 6:03am 
Originally posted by Krusik:
This is a such cool mod character... I like its great looking military themed design (its reminds me MGS3 "Naked Snake" from its book cover) and her look pretty good stylized at game visual style, those details and Ideas in her origin that you can see in a gameplay. I am not a big pro at DST, but as a team player at every multiplayer game I like to pick her and play with my friends. Gameplay on this character is pretty comfortable, but I think need to implement some more features to get Whiskey a more ways to gain sanity. Because in a winter you can run in to problems with sanity, because she cant sleep and there are no flowers around. I think this features can be at sea like fishing or its can be eating seafood
Want to say thanks for a such good and balanced mod character! :>

I am planning to play more on this character and looking forward to give more feedback :)

(and sorry if theres an grammar mistakes, English is not my first language)

I'm glad you enjoyed Whiskey, I took a lot of care when making her!

I have a few tips for winter sanity, the most obvious one being the Lunar Island, it is essential to her for Driftwood and Bull Kelp, but while there you can also easily gain sanity and get a few Glass Cutters to help fight shadow creatures.
Winter is the perfect time to hug a fire, so Whiskey can easily sail during winters for this task

But the best option for Whiskey sanity is by far food, since eating food doesn't get affected by her 1/3 sanity cut, good options for her are Jerky, Fancy Spiralled Tubers (potato grows on winter), a quick trip to the caves can give you Eels and Green Caps from mushtrees, if you got Eels you got Seafood Gumbo and Surf n' Turf, both are very good sanity foods!

If by this point in the game you got Bull Kelps set up, turn them into Dried Kelp, each gives 10 sanity.

Fun fact; since Whiskey cuts 33% of both positive and negative sanity auras, it means food sanity is 50% more effective (since every 1 sanity is effectively 1.5)
Krusik 10 Jan, 2024 @ 6:12am 
Originally posted by Angelica:
Originally posted by Krusik:
This is a such cool mod character... I like its great looking military themed design (its reminds me MGS3 "Naked Snake" from its book cover) and her look pretty good stylized at game visual style, those details and Ideas in her origin that you can see in a gameplay. I am not a big pro at DST, but as a team player at every multiplayer game I like to pick her and play with my friends. Gameplay on this character is pretty comfortable, but I think need to implement some more features to get Whiskey a more ways to gain sanity. Because in a winter you can run in to problems with sanity, because she cant sleep and there are no flowers around. I think this features can be at sea like fishing or its can be eating seafood
Want to say thanks for a such good and balanced mod character! :>

I am planning to play more on this character and looking forward to give more feedback :)

(and sorry if theres an grammar mistakes, English is not my first language)

I'm glad you enjoyed Whiskey, I took a lot of care when making her!

I have a few tips for winter sanity, the most obvious one being the Lunar Island, it is essential to her for Driftwood and Bull Kelp, but while there you can also easily gain sanity and get a few Glass Cutters to help fight shadow creatures.
Winter is the perfect time to hug a fire, so Whiskey can easily sail during winters for this task

But the best option for Whiskey sanity is by far food, since eating food doesn't get affected by her 1/3 sanity cut, good options for her are Jerky, Fancy Spiralled Tubers (potato grows on winter), a quick trip to the caves can give you Eels and Green Caps from mushtrees, if you got Eels you got Seafood Gumbo and Surf n' Turf, both are very good sanity foods!

If by this point in the game you got Bull Kelps set up, turn them into Dried Kelp, each gives 10 sanity.

Fun fact; since Whiskey cuts 33% of both positive and negative sanity auras, it means food sanity is 50% more effective (since every 1 sanity is effectively 1.5)
Thank you for the gameplay tips! Sounds very useful for me :)
Last edited by Krusik; 10 Jan, 2024 @ 6:12am
Krusik 27 Jan, 2024 @ 12:58am 
Hey! Is there any plans on future updates for Whiskey? Like skins or maybe perks?
Angelica  [developer] 27 Jan, 2024 @ 7:03am 
Originally posted by Krusik:
Hey! Is there any plans on future updates for Whiskey? Like skins or maybe perks?
Skins are entirely based on budget since I need to pay the artist for them.
I'm going to be releasing an update for Uncompromising Mode and that's probably it for now.

I do have larger plans for future items and structures for Whiskey, but they are not necessary to her core, so it's not my priority.
Krusik 27 Jan, 2024 @ 7:45pm 
Originally posted by Angelica:
Originally posted by Krusik:
Hey! Is there any plans on future updates for Whiskey? Like skins or maybe perks?
Skins are entirely based on budget since I need to pay the artist for them.
I'm going to be releasing an update for Uncompromising Mode and that's probably it for now.

I do have larger plans for future items and structures for Whiskey, but they are not necessary to her core, so it's not my priority.
Okay. Thanks for the answer
Kolibria 31 Jan, 2024 @ 7:37pm 
(She says this, and then releases an update that adds a bunch of other stuff as well four days later :3)
Will Whiskey have new dialogue in the future? I know she uses Wilson's quotes as a placeholder, but it's pretty weird to look at something and have her say lines like "as a man of science..." being a military woman.
Angelica  [developer] 8 Mar @ 7:23am 
Originally posted by Psico Disaster:
Will Whiskey have new dialogue in the future? I know she uses Wilson's quotes as a placeholder, but it's pretty weird to look at something and have her say lines like "as a man of science..." being a military woman.
It's under works, sorry for taking so long, writing characters is an exclusive pain in the ass in modding, and Whiskey makes it very difficult since she's supposed to have heavy british accent/slang coupled with military terms and commands.

Rest assured it's next on my list though.
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