Garry's Mod

Garry's Mod

Ultimate Flash Swep
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Mikey  [developer] 29 Dec, 2023 @ 2:11pm
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Showing 1-15 of 38 comments
m a d n e s s 3 Jan, 2024 @ 7:49am 
While in slowmotion you are able to grab things such as guns off people or moving objects in the air and rethrow them such as how the flash repositions bullets in slowmo.
Mikey  [developer] 3 Jan, 2024 @ 1:02pm 
Originally posted by m a d n e s s:
While in slowmotion you are able to grab things such as guns off people or moving objects in the air and rethrow them such as how the flash repositions bullets in slowmo.
I'm gonna have to make my own grab code since when you grab something in gmod it holsters the swep i think.
Ombu 25 Jan, 2024 @ 7:52pm 
cycling through different variants of the sounds each time you run could be cool, like how theres multiple versions of the flash, rf, zoom, savitar run sound that sound similar to eachother but also different. If theres a way to have those sounds implemented within each sound preset it could be a cool detail that gives a bit of variety each time you run around. You could use TheBlastSFX sound packs for this
Mikey  [developer] 25 Jan, 2024 @ 7:56pm 
So I can make a sound randomization system for that so people can also add random sfx. Still need to make a tutorial for the soundpacks.
Ombu 25 Jan, 2024 @ 8:22pm 
Originally posted by Mikey:
So I can make a sound randomization system for that so people can also add random sfx. Still need to make a tutorial for the soundpacks.
ah yeah that sounds good, so basically ppl can also add their own clientside sfx through a file or smth? would that be the only way for sound variation or would that also be an option alongside it?
Mikey  [developer] 26 Jan, 2024 @ 7:05am 
It will be explained in the tutorial of how to add soundpacks.
Ombu 27 Jan, 2024 @ 5:14am 
Originally posted by Mikey:
It will be explained in the tutorial of how to add soundpacks.
easy, looking forward to it
Life 17 Feb, 2024 @ 7:53pm 
A third-person mode would be cool. You could also add a vibrating hand kill mode.

Something like this?
if conditions ...., then
self:SetHoldType( "knife" )
owner:SetNWBool( "VibratingHand", true )

Great work though.
Last edited by Life; 17 Feb, 2024 @ 7:54pm
Ombu 19 Feb, 2024 @ 5:24pm 
just thought of an idea, what if every time you moved left or right whilst running it triggered a move sound, in the blast sfx packs he has "move" sfx which are more subtle sounds speedsters make whenever they move whilst running around, could make running more dynamic for the mod
THE Nea 23 Feb, 2024 @ 2:09pm 
Heya, there is this addon that allows you to damage an npc when you hit them really fast

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1974379428

It works with the other flash swep, wondered if it would be possible to make it work with yours? or maybe make an option that does it within your addon?
The Reverse Flash's Speed Mirages, that would be cool.
Last edited by Wingdings Gabriel; 5 Mar, 2024 @ 9:10am
Mikey  [developer] 11 Mar, 2024 @ 9:09am 
Btw I forgot to say this but I started working on the speed mirages a day after you sent that.
Mikey  [developer] 11 Mar, 2024 @ 9:09am 
They're looking pretty good so far. I just need to add some kind of limit, maybe i could make the player slower the more mirages they have out?
Mikey  [developer] 11 Mar, 2024 @ 9:09am 
You got any ideas?
Eradicationfist999 16 Mar, 2024 @ 10:21am 
Have badass Omni blade made of electricity?
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