Don't Starve Together

Don't Starve Together

Nightvision Filter (WX78 Circuit Compatible)
The CyBee  [developer] 24 Dec, 2023 @ 12:16pm
Bugs
Tell me about issues you've found!
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Showing 1-5 of 5 comments
guy who never lies 18 Dec, 2024 @ 12:01pm 
my friends enabled this and it instantly made their game crash when loading up a server:

[00:46:31]: [string "scripts/strict.lua"]:23: attempt to concatenate local 'n' (a boolean value)
LUA ERROR stack traceback:
scripts/strict.lua(23,1)
../mods/workshop-3119407773/modmain.lua(3,1) in function 'GetKeyFromConfig'
../mods/workshop-3119407773/modmain.lua(10,1) in main chunk
=[C] in function 'xpcall'
scripts/util.lua(784,1) in function 'RunInEnvironment'
scripts/mods.lua(578,1) in function 'InitializeModMain'
scripts/mods.lua(552,1) in function 'LoadMods'
scripts/main.lua(376,1) in function 'ModSafeStartup'
scripts/main.lua(506,1)
=[C] in function 'SetPersistentString'
scripts/mainfunctions.lua(29,1) in function 'SavePersistentString'
scripts/modindex.lua(119,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(106,1) in function 'BeginStartupSequence'
scripts/main.lua(505,1) in function 'callback'
scripts/modindex.lua(735,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(504,1) in main chunk
[00:46:31]: [string "scripts/mainfunctions.lua"]:1596: variable 'SetGlobalErrorWidget' is not declared
LUA ERROR stack traceback:
=[C] in function 'error'
scripts/strict.lua(23,1)
scripts/mainfunctions.lua(1596,1)
=[C] in function 'SetPersistentString'
scripts/mainfunctions.lua(29,1) in function 'SavePersistentString'
scripts/modindex.lua(119,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(106,1) in function 'BeginStartupSequence'
scripts/main.lua(505,1) in function 'callback'
scripts/modindex.lua(735,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(504,1) in main chunk
[00:46:31]: DoLuaFile Error: (null)
[00:46:31]: LuaError but no error string
[00:46:31]: Error loading main.lua
[00:46:31]: Failed mSimulation->Reset()
[00:46:31]: [Steam] Game Connection terminated
The CyBee  [developer] 26 Dec, 2024 @ 11:49pm 
Originally posted by guy who never lies:
my friends enabled this and it instantly made their game crash when loading up a server:

[00:46:31]: [string "scripts/strict.lua"]:23: attempt to concatenate local 'n' (a boolean value)
LUA ERROR stack traceback:
scripts/strict.lua(23,1)
../mods/workshop-3119407773/modmain.lua(3,1) in function 'GetKeyFromConfig'
../mods/workshop-3119407773/modmain.lua(10,1) in main chunk
=[C] in function 'xpcall'
scripts/util.lua(784,1) in function 'RunInEnvironment'
scripts/mods.lua(578,1) in function 'InitializeModMain'
scripts/mods.lua(552,1) in function 'LoadMods'
scripts/main.lua(376,1) in function 'ModSafeStartup'
scripts/main.lua(506,1)
=[C] in function 'SetPersistentString'
scripts/mainfunctions.lua(29,1) in function 'SavePersistentString'
scripts/modindex.lua(119,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(106,1) in function 'BeginStartupSequence'
scripts/main.lua(505,1) in function 'callback'
scripts/modindex.lua(735,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(504,1) in main chunk
[00:46:31]: [string "scripts/mainfunctions.lua"]:1596: variable 'SetGlobalErrorWidget' is not declared
LUA ERROR stack traceback:
=[C] in function 'error'
scripts/strict.lua(23,1)
scripts/mainfunctions.lua(1596,1)
=[C] in function 'SetPersistentString'
scripts/mainfunctions.lua(29,1) in function 'SavePersistentString'
scripts/modindex.lua(119,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(106,1) in function 'BeginStartupSequence'
scripts/main.lua(505,1) in function 'callback'
scripts/modindex.lua(735,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(504,1) in main chunk
[00:46:31]: DoLuaFile Error: (null)
[00:46:31]: LuaError but no error string
[00:46:31]: Error loading main.lua
[00:46:31]: Failed mSimulation->Reset()
[00:46:31]: [Steam] Game Connection terminated

Thanks, sorry for taking this long, steam is not good at letting me know when someone posts here.

Am going to check this and try to fix this before the new years, hopefully it will be functioning. Do you want me to reply to you here as soon as I do fix this?
The CyBee  [developer] 27 Dec, 2024 @ 6:46am 
Can you give me more information on the server or send me the full server? I have just created one world game here and did not run into that issue. Going to try with a dedicated server and see if I can replicate it, but so far no issue on my end. Will keep posted here as I test stuff out.
guy who never lies 27 Dec, 2024 @ 12:12pm 
no problem!
i'll have to ask my friends for more info - i don't exactly remember if they were just testing w/ vanilla servers or not. thank you for the response!
The CyBee  [developer] 31 Dec, 2024 @ 8:46pm 
Originally posted by guy who never lies:
no problem!
i'll have to ask my friends for more info - i don't exactly remember if they were just testing w/ vanilla servers or not. thank you for the response!

Ask again to your friend if there were any other mods and such. I will be testing a bit more on my end to see if I can make it better with other mods too, in that case.

And no need to thank for the response. I want the mods to be there for everyone, so keeping it going is my pleasure!
Last edited by The CyBee; 31 Dec, 2024 @ 8:59pm
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