Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Changes:
- Kaioken below skills/attacks, so you don't have to scroll up and down when transforming
multiple characters when only some of them have kaioken.
- New pictures for transformations out of order/fan-made transformations to reduce confusion.
- Some saga separated characters, especially those without transformations so power
differences can be more accurate. Worst example of this is No. 17 and No. 18.
- Knockback modifier setting, if possible.
- Ultra Instinct dodge available to all Ultra Instinct wielders.
- Zenkais, with a setting for non-Saiyan characters to be able to use them.
- Enable exhaustion, making characters unable to automatically move/stand while active.
New Characters:
- Super Boo
- Kid Boo
- Super Baby 2
- Gas
- Prince of Destruction Vegeta
- Hellfighter 17
- Super 17
- Moro
- Daimao Piccolo
- Uub
New Transformations:
- Super Saiyan Blue for Mirai Trunks
- Kamiccolo for Piccolo
- Super Saiyan 4 for Mirai Gohan
- True Ultra Instinct for Mr. Satan
+ whis and some angels