Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Description: Crash encountered when attacking Civilians in factions that don't include a Tier 18 Combat ship (Black Sun & 1 other I can't recall atm).
Priority: High
Status: Resolved
Description: Inexperienced commanders unable to survive encounters with Proton Torpedoes at lower ranks. Star Guard PD Laser receiving a small buff to damage and better energy handling to assist. Additional balancing tweaks coming to SW:ACD (Main Mod)
Priority: Medium
Status: Fixed in latest test build. Will be promoted next patch.
Current Workaround: GitGud <3
Description: Ships equipped w/mass-drivers are currently spawning in lower tier systems (specifically nodes 1&2). This is unintentional and being fixed as I work through QC's of each faction.
Priority: Medium
Status: Resolved
Description: FPS drops at later tiers (16-18+). This is due to spawning of Huge ships. This is difficult to fix directly, however I am intending to make adjustments spawning by removing some of these massive ships and creating boss-type missions out of them, which should help prevent random spawning.
Priority: High
Status: Partially resolved / Ongoing
Current Workaround: Get a faster computer... j/k. Saving the game, closing the program and re-opening can sometimes help with this. Also try to take out one encounter at a time rather than spawning multiple across the map.