Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Star Wars: ACD Factions Add-on
 This topic has been pinned, so it's probably important
Rojamahorse  [developer] 16 Jan, 2024 @ 8:58am
Bugs/Known Issue & Status
This is a forum for me to track and share bugs and future additions.
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Showing 1-4 of 4 comments
Rojamahorse  [developer] 16 Jan, 2024 @ 9:05am 
BUG: No Tier 18 Ships in Faction
Description: Crash encountered when attacking Civilians in factions that don't include a Tier 18 Combat ship (Black Sun & 1 other I can't recall atm).
Priority: High
Status: Resolved
Last edited by Rojamahorse; 27 Feb, 2024 @ 5:01pm
Rojamahorse  [developer] 16 Jan, 2024 @ 9:11am 
ER: Balancing Concerns w/Proton Torpedoes
Description: Inexperienced commanders unable to survive encounters with Proton Torpedoes at lower ranks. Star Guard PD Laser receiving a small buff to damage and better energy handling to assist. Additional balancing tweaks coming to SW:ACD (Main Mod)
Priority: Medium
Status: Fixed in latest test build. Will be promoted next patch.
Current Workaround: GitGud <3
Rojamahorse  [developer] 16 Jan, 2024 @ 9:16am 
BUG: Low-Level Mass Driver Ships
Description: Ships equipped w/mass-drivers are currently spawning in lower tier systems (specifically nodes 1&2). This is unintentional and being fixed as I work through QC's of each faction.
Priority: Medium
Status: Resolved
Last edited by Rojamahorse; 27 Feb, 2024 @ 5:02pm
Rojamahorse  [developer] 16 Jan, 2024 @ 9:22am 
BUG: Poor Performance at Higher Tiers
Description: FPS drops at later tiers (16-18+). This is due to spawning of Huge ships. This is difficult to fix directly, however I am intending to make adjustments spawning by removing some of these massive ships and creating boss-type missions out of them, which should help prevent random spawning.
Priority: High
Status: Partially resolved / Ongoing
Current Workaround: Get a faster computer... j/k. Saving the game, closing the program and re-opening can sometimes help with this. Also try to take out one encounter at a time rather than spawning multiple across the map.
Last edited by Rojamahorse; 27 Feb, 2024 @ 5:03pm
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