Counter-Strike 2

Counter-Strike 2

Tuscan
brutesmaps  [utvikler] 18. mai 2015 kl. 9.25
** OFFICIAL ** - 05/18/2015 - RC 2.0 - bug reporting thread (only post bugs)
MAP VERSION - de_tuscan.bsp

Please use this page for reporting bugs from now on.

To Speed Up Fixes:
- the location of the bug
- a screenshot or youtube video helps A LOT

** just post the bug, we don't need an explanation of why you think this is a bug or why it wasn't fixed, bugs only please **

anything non-bug related in this thread will be deleted.
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76561198069734099 18. mai 2015 kl. 10.47 
holy ♥♥♥♥, good job, the lighting is amazing + the new ground texture rules


you fixed most of the things i posted, good job again

this map has come a long way and this is operation material for sure




some things:


{LENKE FJERNET}

(the balcony picture suggests the fact that you can throw nades through it, i don't think that should happen)

+ you can still not through nades in bombsite A's skybox completely (towards ct)


daknine 18. mai 2015 kl. 11.09 
In underground you can still see through the metal door from one side and the barrel near T spawn on the left side still has invisible walls, they were reported in the pass recheck it. However I like the new lighting and ground texture great job!
brutesmaps  [utvikler] 18. mai 2015 kl. 11.18 
Opprinnelig skrevet av corphish2:
holy ♥♥♥♥, good job, the lighting is amazing + the new ground texture rules


you fixed most of the things i posted, good job again

this map has come a long way and this is operation material for sure




some things:


http://imgur.com/a/LJfe3

(the balcony picture suggests the fact that you can throw nades through it, i don't think that should happen)

+ you can still not through nades in bombsite A's skybox completely (towards ct)

damn it, ill fix that black texture ffs
brutesmaps  [utvikler] 18. mai 2015 kl. 11.19 
Opprinnelig skrevet av BHdaknine:
In underground you can still see through the metal door from one side and the barrel near T spawn on the left side still has invisible walls, they were reported in the pass recheck it. However I like the new lighting and ground texture great job!

hmm okay, i moved some of the barrels to visblock, looked good when i checked, send a screenshot maybe i'm missing something
brutesmaps  [utvikler] 18. mai 2015 kl. 11.21 
Opprinnelig skrevet av corphish2:
holy ♥♥♥♥, good job, the lighting is amazing + the new ground texture rules


you fixed most of the things i posted, good job again

this map has come a long way and this is operation material for sure




some things:


http://imgur.com/a/LJfe3

(the balcony picture suggests the fact that you can throw nades through it, i don't think that should happen)

+ you can still not through nades in bombsite A's skybox completely (towards ct)

also, some of these screens i get what you're showing is a bug, but some are harder to understand what we're looking at
buhwuzhere 18. mai 2015 kl. 12.33 
- B balcony smoke bug

http://i.imgur.com/iaoTeXY.jpg

- banana (fix this)

http://i.imgur.com/XnZ03nD.jpg
Sist redigert av buhwuzhere; 18. mai 2015 kl. 12.37
brutesmaps  [utvikler] 18. mai 2015 kl. 12.53 
Opprinnelig skrevet av sad b☹ys:
- B balcony smoke bug

http://i.imgur.com/iaoTeXY.jpg

- banana (fix this)

http://i.imgur.com/XnZ03nD.jpg

these are screens from the old version, this thread is only for current bugs
Spikeybadooks 18. mai 2015 kl. 15.11 
Nice map. I noticed a couple of things while walking around.

-Some spots on A Ramp are labeled Wine Cellar

-Its very easy to get caught walking around statue in T Spawn
scukl 18. mai 2015 kl. 16.14 
Here some things I noticed during my first match.
http://imgur.com/a/CepwY
More to follow.
J1T_T3R 18. mai 2015 kl. 16.42 
i liked the remake of the map,

i found a texture bug or something idk how you call it,

when you come from lobby to b , at the b entrance arch, i could look through some of the stones when i was on top of the turquoise-green boxes. not a big problem but still needs to be done for perfection.

sorry for not posting here first :3
scukl 18. mai 2015 kl. 17.18 
Some more things I noticed.
http://imgur.com/a/UW5j8

EDIT: One more http://imgur.com/st7UIju
Sist redigert av scukl; 18. mai 2015 kl. 17.21
buhwuzhere 18. mai 2015 kl. 18.49 
Opprinnelig skrevet av brute:
Opprinnelig skrevet av sad b☹ys:
- B balcony smoke bug

http://i.imgur.com/iaoTeXY.jpg

- banana (fix this)

http://i.imgur.com/XnZ03nD.jpg

these are screens from the old version, this thread is only for current bugs
first screen from the new version
brutesmaps  [utvikler] 18. mai 2015 kl. 23.34 
Opprinnelig skrevet av corphish2:
holy ♥♥♥♥, good job, the lighting is amazing + the new ground texture rules


you fixed most of the things i posted, good job again

this map has come a long way and this is operation material for sure




some things:


http://imgur.com/a/LJfe3

(the balcony picture suggests the fact that you can throw nades through it, i don't think that should happen)

+ you can still not through nades in bombsite A's skybox completely (towards ct)

- black texture missing is fixed
- other bugs ill address in a future patch
fElder 19. mai 2015 kl. 3.38 
its from the lighting or from the texture ?

http://i.imgur.com/c1mLJq8.jpg
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