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Seems all other egg required meal does not have issue.
Thanks!
Fixed that, and pushed out another update!
The console repeatedly shows:
'Tried to set ThingCount stack count to -2147483648. thing=VCE_RawSugar5428931'
'Tried to set ThingCount stack count to -2147483648. thing=VCE_RawSugar5428932'
This mod was loaded when I started the new save. What should I do in this situation? (Machine translated)"
And here's the translation of the full error log:
Tried to set ThingCount stack count to -2147483648. thing=VCE_RawSugar5428932
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.ThingCount:.ctor (Verse.Thing,int,bool)
Verse.ThingCountUtility:AddToList (System.Collections.Generic.List`1<Verse.ThingCount>,Verse.Thing,int)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix_Patch1 (System.Collections.Generic.List`1<Verse.Thing>,RimWorld.Bill,System.Collections.Generic.List`1<Verse.ThingCount>,Verse.IntVec3,System.Collections.Generic.List`1<Verse.IngredientCount>)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.WorkGiver_DoBill.TryFindBestBillIngredientsInSet_Patch2 (System.Collections.Generic.List`1<Verse.Thing>,RimWorld.Bill,System.Collections.Generic.List`1<Verse.ThingCount>,Verse.IntVec3,bool,System.Collections.Generic.List`1<Verse.IngredientCount>)
RimWorld.WorkGiver_DoBill/<>c__DisplayClass23_0:<TryFindBestBillIngredients>b__1 (System.Collections.Generic.List`1<Verse.Thing>)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.WorkGiver_DoBill+c__DisplayClass24_0.<TryFindBestIngredientsHelper>b__4_Patch0 (RimWorld.WorkGiver_DoBill/<>c__DisplayClass24_0,Verse.Region)
Verse.RegionTraverser/BFSWorker:BreadthFirstTraverseWork (Verse.Region,Verse.RegionEntryPredicate,Verse.RegionProcessor,int,Verse.RegionType)
Verse.RegionTraverser:BreadthFirstTraverse (Verse.Region,Verse.RegionEntryPredicate,Verse.RegionProcessor,int,Verse.RegionType)
RimWorld.WorkGiver_DoBill:TryFindBestIngredientsHelper (System.Predicate`1<Verse.Thing>,System.Predicate`1<System.Collections.Generic.List`1<Verse.Thing>>,System.Collections.Generic.List`1<Verse.IngredientCount>,Verse.Pawn,Verse.Thing,System.Collections.Generic.List`1<Verse.ThingCount>,single)
RimWorld.WorkGiver_DoBill:TryFindBestBillIngredients (RimWorld.Bill,Verse.Pawn,Verse.Thing,System.Collections.Generic.List`1<Verse.ThingCount>,System.Collections.Generic.List`1<Verse.IngredientCount>)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.WorkGiver_DoBill.StartOrResumeBillJob_Patch1 (RimWorld.WorkGiver_DoBill,Verse.Pawn,RimWorld.IBillGiver,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.WorkGiver_DoBill.JobOnThing_Patch0 (RimWorld.WorkGiver_DoBill,Verse.Pawn,Verse.Thing,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.WorkGiver_Scanner.HasJobOnThing_Patch1 (RimWorld.WorkGiver_Scanner,Verse.Pawn,Verse.Thing,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch3 (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool)
RimWorld.FloatMenuMakerMap:AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn,bool)
Verse.FloatMenuMap:StillValid (Verse.FloatMenuOption,System.Collections.Generic.List`1<Verse.FloatMenuOption>,Verse.Pawn)
Verse.FloatMenuMap:<DoWindowContents>g__RevalidateOption|6_0 (Verse.FloatMenuOption,Verse.FloatMenuMap/<>c__DisplayClass6_0&)
Verse.FloatMenuMap:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Interesting. I've noted this in a clean save as well.
It seems Rimworld might have changed how it handles recipes in 1.5. So it is breaking my current recipes, and will need to be changed.
Thanks for the heads up, I will get this patched out as soon as I can. For now, you will have to avoid those. Apologies