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As for the feature of bots giving healing items from inventory when shoved, this is only to make the item pickup from inventory easier & at the same time to prevent bugs from MSB feature with similar "virtual inventory" system like "Medic Slot" & "Pill Slot" that use Tab + Shove to pick items from inventory.
As for compiling to MSB, probably I'll make simpler features, like only 2 features instead of 4, for medic & pills each. But I'll use different combination buttons, to prevent bugs when used together with "Medic Slot" & "Pill Slot".
p,s: I changed medic prevention to 200 and it's worked. thanks.
p.s.s: it's still has small bug that when I shove bot (right click only) to get hidden pill in virtual inventory, bot will use medic (like normal). when I set number to -1, bot will switch to medic and it's hidden again.
p.s.s.s: in real game, other bots keep giving pill to injured bot and back to the loop.
_other bots gave their pill to injured bot. Injured bot stored all pills in virtual inventory. (seems normal)
_I shoved the injured bot (who stored pills in virtual inventory) to got back a pill, injured bot used medkit (medic prevention >= 100)/ injured bot used medkit but it's hidden like usual (medic prevention -1). (this is a little bug I found)
So I think the only bug is when player shove bot (right click) to take his/her pill, injured bot will automatically switch to medkit to use it. hope you can fix this although it's a small bug.
here's my idea about this feature: when bot's hp reach to certain point and they're shoving to other objects, injured bot can get back their pill so they can use it normally. (kinda realistic: shove zombie away to use pill to survive).
you may only change combination for stocking empty pill slot.
As for what happened when "Medic Use Prevention" was set to >= 100 & minus, that's what "Medic Use Prevention" works. If it's set 100 or above, bots can always heal. But if it's set to 0 or even minus, bots will never be able to heal forever (they can only become walking storage to store all first aid kits they pick). If you set "Medic Use Prevention" to 0 or minus, only you or other survivor players can heal bots. Bots can still heal other players (non-bot survivors) if the "Healing Prevention Mode" is set to 1, but they can't heal other players if it's set to 2.
I think I'll need to check this then. Last time on my test on map 1 of Hard Rain, I only observed other bots giving pills & first aid, but I didn't give my first aid & pills yet. I'll try to test by giving my pills to bots on the next test.
That idea is possible. Actually I also had a plan to put the feature to pick healing items when bots are taking damage, but as it might cause a bug so I put it on hold. But if it's just when shoving objects or zombies, I think I can make it happen & it shouldn't trigger a bug.
As for the change for the reloading/ shoving to only reloading, is it for this mod or for "Medic Slot" & "Pill Slot"? As far as I remember, this mod only stocks items when bots try to use them too early. Reloading will only pick items from "virtual inventory" if bot's health meets the condition of picking item..
only reloading for medic and pill slot, not for this prevention mod but it may cause loop again so please forget about it. here's my suggestion:
_remove medkit prevention feature bcs the original system is good enough + avoid conflict with pill prevention.
_use the condition: when bot reached to certain hp (30 < *number* < 50) and shove to other objects, bot can stock pill from virtual inventory. remove reloading gun trigger.
_change the reloading/ shoving into only reloading to stock empty grenade/ medic slot bcs I think only player can change pill slot by pressing tab + right click.
As for the fixed condition to pick item from virtual inventory, that would make the settings more complicated because instead of adjusting one number, I'll have to add more adjustments on lowest margin & highest margin of the number. Probably the shoving feature will follow the numbers on medic & pills prevention instead. The current prevention settings are simpler, like, just set the value of medic prevention or pills prevention to 50 & as long as bot's health bar are equal or lower than 50, they can pick item.
Probably I can change the shoving so that it only works on survivor players.
So if you can modify that feature in MSB, I can wait.
no bug. the mod operated good. thank you for your hard work. hope this mod can appear in MSB as a feature.