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City States:
Religious:
Almaren - The Isle of Almaren. In the midst of a Great lake in ME - It was the 1st dwelling of the Valar during the Age of Lamps (located south of what became Mordor) during the 2nd Age of the Sun (this is from about 10,000 years before the events of LOTR onwards). It was an idyllic place with many godly temples and dwellings. It was destroyed by Melkor though when he attacked the Valar so you mightn't want to include it - but looking at the maps for the formation of Arda it would seem the Great Lake evolved into the Inland Sea (Nurnen) that is south of Mordor and South East of Harad, bordered with Far Harad - although at the time of the WotR Sauron was using the land immediately north (Nurn) as an agricultural food basket with enslaved humans. Aragorn freed the peoples after the WotR and returned the land to the Nurn people.
Militaristic:
Druadan Forest -
Home of the Woses. Known in the time of the War of the Ring as the 'wildmen' but this is inaccurate as the name is a corruption of 'Druedain', their Elvish name. They were allies of Gondor during the WotR, King Elessar granted them autonomy over their lands after defeating Sauron.
Rhun - Land of many different groups of Easterlings.
Wainriders? Largest most troublesome group
West of Rhovanion and North East of Mordor.
Religious/Cultural:
The Laiquendi - The Nandor (Green-Elves) - 1 of the 3 Kindred of Elves that never went to the Undying Lands. 2nd only to the Ents as Protectors of the Forest.
Lindon (the land in the BLue Mountains left after the sinking of Beleriand) is their home (named for their song of lament). They are tribal and don't build cities, prefering to ambush invaders due to their promise never again to attack The Enemy after losing their King, Denethor in a battle with the Grey ELves against him. Thought they would be good candidates for a CS since they have no cities.
Woodmen - Descended from Northmen (some of which became Eotheod and eventually Rohan) Related to the Beornings their allies, also allied to the Woodland Realm, and lived in Mirkwood. Helped reclaim Mirkwood from orcs, spiders and wolves during the WotR. Were given the woods of East Lorien after the War.
If timeline is less important, then there a few candidates from the 2nd Age that would fit the bill for religious CS's. Email if you need further assistance. Happy to help.
Peace!
Bellakar (city in Harad)
Cult of Batan an-izindi (Path of RIghteousness, Path of Truth, the Enlightened Path)
Believe in equality of all peoples, Southron & Dunedain alike. Eru Worship. Valar as saint worship permitted.
Urud an-Khibil (Mecca?)- A monastery to this cult existed here. Although the Monastery was destroyed the cult remains up to the 4thAge.