KoboldKare
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KoboldKare

MainMap++
Sqdbitum  [developer] 8 Apr, 2024 @ 10:21am
Bug Reporting
Report any bugs/glitches here
Last edited by Sqdbitum; 8 Apr, 2024 @ 10:23am
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Showing 1-15 of 15 comments
Kandle 15 Apr, 2024 @ 3:06am 
Having an issue where any of my saves I try to load from this map have me in a sky-view with no assets loading. I can make fresh saves but I am unable to revisit older saves. I had it with just the map and the blahag, now I run more mods but the issue is persisting. I checked my player log and found this error:

Saved input bindings to C:/Users/(user)/AppData/LocalLow/Naelstrof/KoboldKare/76561198057953277/inputBindings_StandaloneWindows64.json
PhotonView ID duplicate found: 309. New: View 309 on WateringCan(Clone) (scene) old: View 309 on FruitSpawner (scene). Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
0x00007ffc08b16dbd (UnityPlayer) UnityMain
0x00007ffc08b1bd23 (UnityPlayer) UnityMain
0x00007ffc08b05e85 (UnityPlayer) UnityMain
0x00007ffc090ca78e (UnityPlayer) UnityMain
0x00007ffc083ac94a (UnityPlayer)
0x000002efe14fb593 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000002efe14fb23b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000002efe14faf80 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000002f00bb4dc15 (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x000002effe954bb3 (Mono JIT Code) Photon.Pun.PhotonNetwork:RegisterPhotonView (Photon.Pun.PhotonView)
0x000002effe953bbb (Mono JIT Code) Photon.Pun.PhotonView:set_ViewID (int)
0x000002f00bb4c13b (Mono JIT Code) SaveManager/<LoadRoutine>d17:MoveNext ()
0x000002efc8011df0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
0x000002efc8011f1f (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
0x00007ffc0abdfeb4 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffc0ab1e764 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffc0ab1e8fc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffc089334ad (UnityPlayer)
0x00007ffc089204b2 (UnityPlayer)
0x00007ffc08912b05 (UnityPlayer)
0x00007ffc0863f464 (UnityPlayer)
0x00007ffc0878ec6a (UnityPlayer)
0x00007ffc0878ed10 (UnityPlayer)
0x00007ffc08791638 (UnityPlayer)
0x00007ffc0898ce3a (UnityPlayer)
0x00007ffc0898bb6b (UnityPlayer)
0x00007ffc08990347 (UnityPlayer)
0x00007ffc08991eab (UnityPlayer) UnityMain
0x00007ff6b10811f2 (KoboldKare)
0x00007ffc87e67344 (KERNEL32) BaseThreadInitThunk
0x00007ffc897e26b1 (ntdll) RtlUserThreadStart

Uploading Crash Report
InvalidOperationException: Duplicate key 309
at ExitGames.Client.Photon.NonAllocDictionary`2[K,V].Add (K key, V val) [0x00043] in <717f2af1e3bc42f3ab57d8912b4fab15>:0
at Photon.Pun.PhotonNetwork.RegisterPhotonView (Photon.Pun.PhotonView netView) [0x0008e] in <e7d4eb956cba4c13829fab9f53f00002>:0
at Photon.Pun.PhotonView.set_ViewID (System.Int32 value) [0x0006e] in <e7d4eb956cba4c13829fab9f53f00002>:0
at SaveManager+<LoadRoutine>d17.MoveNext () [0x001b8] in <77922384ba5d442b949f6e2aab0762a8>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <498923b45f5e4a059d38ed61d29f2cec>:0

Hope this helps, not sure what had happened here.
Sqdbitum  [developer] 18 Apr, 2024 @ 4:45am 
JKandle, unfortunately, your saves are not compatible with the latest version of the map. As I continue to add new stuff, older saves may become incompatible.
It is possible to "fix" old saves, but the process is a little complicated. I'm actually working on a tool with which you can do exactly that. In the meantime, feel free to hit me up on Discord, and I'll fix your save for you. (If you are comfortable with that)
Discord - sqdbitum
kronyx 23 Apr, 2024 @ 10:17am 
after using the jump pad near the circus tent in the cave one of the paths leads to a sort of pit and if you fall inside it you just can't get out
pilea2004 21 May, 2024 @ 1:36pm 
I've noticed that the button on the inflation machines will activate while you are trying to put a character on it, making it very difficult to use(this happens even if you do not activate the machine or press the keybind needed to activate the machines
Eisenwald 7 Jun, 2024 @ 12:17pm 
It seems that the fruits keep respawning and piling up on the ground even without being picked, which causes lag as the game continues to run. Could you please check if this can be fixed?
Sqdbitum  [developer] 7 Jun, 2024 @ 2:45pm 
@EisenwaldEisenwald, wasn't able to reproduce this on my end. try verifying game files through steam
Rusted Puppet 10 Jun, 2024 @ 8:33pm 
everytime i start a game with the mod is crashes the game to desktop
A. Dilettante 26 Oct, 2024 @ 6:00pm 
This map doesn't seem to be working for me. I subscribed, the game updated, but it doesn't appear as an option when I start a new game :'( What's the problem?
Radio in the building shop disables your interaction key
Not sure if it's just from me messing with radios and forgetting about it or if it's random stuff that I'm also not remembering (or not involved in at all) but sometimes my interaction key will get disabled and I won't know why
Jenno 19 Feb @ 1:19am 
My interaction key is also getting randomly disabled, along with my friends interaction keys
Sqdbitum  [developer] 20 Feb @ 11:19am 
@Zero Jyllmeiko
@WaltertheMadGod
@Jenno

Saving and loading seems to fix this. I'll try to release an actual fix sooner rather than later
Frosty 19 May @ 10:33am 
I can't open the level-locked doors for buildings such as the sheep's farm equipment shop for the first quest. I'm not having this issue on any other maps including the base game map. It doesn't seem to be an interaction key problem because I can still use/grab other objects, I just can't open building doors.
Originally posted by oreokittie:
I can't open the level-locked doors for buildings such as the sheep's farm equipment shop for the first quest. I'm not having this issue on any other maps including the base game map. It doesn't seem to be an interaction key problem because I can still use/grab other objects, I just can't open building doors.
Same
Originally posted by Zard The Charizard:
Originally posted by oreokittie:
I can't open the level-locked doors for buildings such as the sheep's farm equipment shop for the first quest. I'm not having this issue on any other maps including the base game map. It doesn't seem to be an interaction key problem because I can still use/grab other objects, I just can't open building doors.
Same
i had that bug, got around it by starting a new game but im encountering a bug where the seats dont work, the whole map seems to need some fixing but i understand if the Dev is already on it
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