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Saved input bindings to C:/Users/(user)/AppData/LocalLow/Naelstrof/KoboldKare/76561198057953277/inputBindings_StandaloneWindows64.json
PhotonView ID duplicate found: 309. New: View 309 on WateringCan(Clone) (scene) old: View 309 on FruitSpawner (scene). Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
0x00007ffc08b16dbd (UnityPlayer) UnityMain
0x00007ffc08b1bd23 (UnityPlayer) UnityMain
0x00007ffc08b05e85 (UnityPlayer) UnityMain
0x00007ffc090ca78e (UnityPlayer) UnityMain
0x00007ffc083ac94a (UnityPlayer)
0x000002efe14fb593 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000002efe14fb23b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000002efe14faf80 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000002f00bb4dc15 (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x000002effe954bb3 (Mono JIT Code) Photon.Pun.PhotonNetwork:RegisterPhotonView (Photon.Pun.PhotonView)
0x000002effe953bbb (Mono JIT Code) Photon.Pun.PhotonView:set_ViewID (int)
0x000002f00bb4c13b (Mono JIT Code) SaveManager/<LoadRoutine>d17:MoveNext ()
0x000002efc8011df0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
0x000002efc8011f1f (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
0x00007ffc0abdfeb4 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffc0ab1e764 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffc0ab1e8fc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffc089334ad (UnityPlayer)
0x00007ffc089204b2 (UnityPlayer)
0x00007ffc08912b05 (UnityPlayer)
0x00007ffc0863f464 (UnityPlayer)
0x00007ffc0878ec6a (UnityPlayer)
0x00007ffc0878ed10 (UnityPlayer)
0x00007ffc08791638 (UnityPlayer)
0x00007ffc0898ce3a (UnityPlayer)
0x00007ffc0898bb6b (UnityPlayer)
0x00007ffc08990347 (UnityPlayer)
0x00007ffc08991eab (UnityPlayer) UnityMain
0x00007ff6b10811f2 (KoboldKare)
0x00007ffc87e67344 (KERNEL32) BaseThreadInitThunk
0x00007ffc897e26b1 (ntdll) RtlUserThreadStart
Uploading Crash Report
InvalidOperationException: Duplicate key 309
at ExitGames.Client.Photon.NonAllocDictionary`2[K,V].Add (K key, V val) [0x00043] in <717f2af1e3bc42f3ab57d8912b4fab15>:0
at Photon.Pun.PhotonNetwork.RegisterPhotonView (Photon.Pun.PhotonView netView) [0x0008e] in <e7d4eb956cba4c13829fab9f53f00002>:0
at Photon.Pun.PhotonView.set_ViewID (System.Int32 value) [0x0006e] in <e7d4eb956cba4c13829fab9f53f00002>:0
at SaveManager+<LoadRoutine>d17.MoveNext () [0x001b8] in <77922384ba5d442b949f6e2aab0762a8>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <498923b45f5e4a059d38ed61d29f2cec>:0
Hope this helps, not sure what had happened here.
It is possible to "fix" old saves, but the process is a little complicated. I'm actually working on a tool with which you can do exactly that. In the meantime, feel free to hit me up on Discord, and I'll fix your save for you. (If you are comfortable with that)
Discord - sqdbitum
@WaltertheMadGod
@Jenno
Saving and loading seems to fix this. I'll try to release an actual fix sooner rather than later