Arma 3
HMDs MOD
Kimi  [developer] 29 Apr, 2015 @ 10:32am
Bugs
Please post bugs and errors in this thread.
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Showing 1-15 of 56 comments
Not displaying. I'm scratching my head on this one, I thought'd be as simple as subscribe and it'd work, but uh, that's not my luck. Could it be clashing with ACE 3? perhaps?
Kimi  [developer] 28 May, 2015 @ 10:52am 
Yup, that's the problem. That's next in the ToDo list.
Thanks for reporting.
Last edited by Kimi; 28 May, 2015 @ 10:53am
I disable Community upgrade project and it started working. Ace isn't the problem, though I still can't lock on to anything with ACE, and contrary to what I thought target boxes are not showing up with this mod. Still, the basic functionality I wanted out of it works. The magic radar and damage boxes remain though.
Pravus_Nex 9 Jun, 2016 @ 1:15pm 
I seem to have an issue with the MELB where when I use the HMD the flip out monitors blank out and don't show me anything (in both Pilot and Copilot seat).. I tried using bonestock arma with just MELB and HMD loaded and I took a picture to clarify the issue: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=700601170
I love your mod and will continue to use it anyways, just rather frustrating that when I am piloting I can't see the flipout screens.. As another note I uninstalled both mods entirely and reinstalled making sure they were both up to date..
Zenomorii 23 Jul, 2016 @ 4:05pm 
my hud is white and hard to see, is there a way to change it?
devil make rye 30 Jul, 2016 @ 8:54pm 
i have no other mod and it shows up like this http://images.akamai.steamusercontent.com/ugc/494652797705648865/EF9016B7291EB61BB9EEB7400AE35D2434F755D6/
did i just forget to read something? was there a setting i missed?
Kimi  [developer] 31 Jul, 2016 @ 6:55am 
Originally posted by |\/|3|>:
i have no other mod activated and it shows up like this http://images.akamai.steamusercontent.com/ugc/494652797705648865/EF9016B7291EB61BB9EEB7400AE35D2434F755D6/
did i just forget to read something? was there a setting i missed?
or is it because of the apex update?

Try unsubbing and then subbing again. The HMCS seems to be missing in your picture.
It's working fine for me.
devil make rye 1 Aug, 2016 @ 12:09am 
i just uninstalled and unsubbed, then resubbed and it still wont come up
X 865 15 Oct, 2017 @ 8:25pm 
For some reason, my eject keybinding doesn't work while this mod is on. Any idea why?
Kimi  [developer] 15 Oct, 2017 @ 8:45pm 
Originally posted by X 865:
For some reason, my eject keybinding doesn't work while this mod is on. Any idea why?

In which aircraft particularly?
X 865 16 Oct, 2017 @ 8:05pm 
Originally posted by Kimi:
Originally posted by X 865:
For some reason, my eject keybinding doesn't work while this mod is on. Any idea why?

In which aircraft particularly?
Only the Wipeout; I can eject out of all the other planes just fine.
Kimi  [developer] 17 Oct, 2017 @ 5:12am 
Originally posted by X 865:
Originally posted by Kimi:

In which aircraft particularly?
Only the Wipeout; I can eject out of all the other planes just fine.

Should be fixed now. Thanks for reporting!
Kardoc Ragefury 30 Oct, 2017 @ 6:47pm 
So I am having some strange issues with this mod that only occur when playing on RobJ's "Pilot <Aircraft Name Here> on missions" scenarioes, which are random mission generators. I don't have the following problems when in the VR arsenal, so I imagine this is prob'ly a compatibility issue on his part, likely due to the missions not being updated in a while. So this isn't a problem with your mod, per se, I just wrote most of this out before thinking to try in the arsenal, so I figured I might as well tell you anyway. This was occuring while piloting the Hellcat in its mission. I had no HUD options for the Pawnee.

In the user options, HMD YELLOW turns the HUD on (defaults black color) and HMD GREEN turns the HUD off.
HMD ON adds red to the HUD, and HMD OFF removes red from the HUD.
HMD IMPERIAL adds green to the HUD, and HMD METRIC removes green from the HUD.
HMD DECLUTTER adds blue to the HUD, and HMD FULL removes blue from the HUD.
Depending on which user actions are flipped on/off, the colors can mix to get colors like cyan, magenta, yellow, white, etc.
The last three user actions for adjusting brightness (low, med, high) do not seem to have any effect.
Also, I seem to have lost options for control of all lights.

Like I said, I don't think it's a problem on your end, but I was just wondering what could cause such a strange glitch.
Last edited by Kardoc Ragefury; 30 Oct, 2017 @ 6:47pm
Kimi  [developer] 31 Oct, 2017 @ 4:54am 
Hmm, I'll check it out. I always fly those missions and Ive never encountered any problems. Thanks for reporting!

Originally posted by (PG)Kardoc Ragefury:
So I am having some strange issues with this mod that only occur when playing on RobJ's "Pilot <Aircraft Name Here> on missions" scenarioes, which are random mission generators. I don't have the following problems when in the VR arsenal, so I imagine this is prob'ly a compatibility issue on his part, likely due to the missions not being updated in a while. So this isn't a problem with your mod, per se, I just wrote most of this out before thinking to try in the arsenal, so I figured I might as well tell you anyway. This was occuring while piloting the Hellcat in its mission. I had no HUD options for the Pawnee.

In the user options, HMD YELLOW turns the HUD on (defaults black color) and HMD GREEN turns the HUD off.
HMD ON adds red to the HUD, and HMD OFF removes red from the HUD.
HMD IMPERIAL adds green to the HUD, and HMD METRIC removes green from the HUD.
HMD DECLUTTER adds blue to the HUD, and HMD FULL removes blue from the HUD.
Depending on which user actions are flipped on/off, the colors can mix to get colors like cyan, magenta, yellow, white, etc.
The last three user actions for adjusting brightness (low, med, high) do not seem to have any effect.
Also, I seem to have lost options for control of all lights.

Like I said, I don't think it's a problem on your end, but I was just wondering what could cause such a strange glitch.
X 865 5 Nov, 2017 @ 7:40pm 
The ejection seat isn't working for the Wipeout again....
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