Rivals of Aether

Rivals of Aether

Super Metroid Beta
leopaof  [developer] 2 Jan, 2024 @ 5:42am
Bug reports
Feel free to share bugs you encounter here, extra points if you descibe them in detail and add images/clips of the bug

(if you end up in a room with a black bg and a white X that is not a bug, it's just an unfinished part of the mod)
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Showing 1-10 of 10 comments
kaiser_logan 5 Jan, 2024 @ 5:03pm 
whenever i land on the other planet and i enter the gunship the game soft locks and i cant pause it or anything.
leopaof  [developer] 5 Jan, 2024 @ 5:38pm 
Originally posted by kaiser_logan:
whenever i land on the other planet and i enter the gunship the game soft locks and i cant pause it or anything.
that room is not done, it's not a bug, it's just not done
Minty 31 Mar, 2024 @ 12:36am 
Saving at the ship crashes it, not sure if thats same thing said before but it seems to work to just go into the ship. Left walls in particular dont seem to work with wall bounces and stuff like that, tested with Ruber's hornet
D YellowMadness 27 Jul, 2024 @ 10:37pm 
I don't know if the newest update fixed it since I haven't checked yet but a problem I've had ever since the missiles were added is that they usually just unlock & relock the door in the same instant so the door can't be opened so I can't progress. I just wasn't able to easily report it until now because the mod is unlisted.

I don't know if this is relevant but I use controller & I've tried using tilts via the normal input (left stick + X) & the custom shortcut (right stick by itself) but neither solves the problem.
Last edited by D YellowMadness; 27 Jul, 2024 @ 10:38pm
leopaof  [developer] 1 Aug, 2024 @ 5:20am 
Originally posted by D YellowMadness:
I don't know if the newest update fixed it since I haven't checked yet but a problem I've had ever since the missiles were added is that they usually just unlock & relock the door in the same instant so the door can't be opened so I can't progress. I just wasn't able to easily report it until now because the mod is unlisted.

I don't know if this is relevant but I use controller & I've tried using tilts via the normal input (left stick + X) & the custom shortcut (right stick by itself) but neither solves the problem.

Unlock and relock as in the hatch opens and then it closes again? The hatch technically shouldn't close back
D YellowMadness 1 Aug, 2024 @ 12:29pm 
Originally posted by leopaof:
Originally posted by D YellowMadness:
I don't know if the newest update fixed it since I haven't checked yet but a problem I've had ever since the missiles were added is that they usually just unlock & relock the door in the same instant so the door can't be opened so I can't progress. I just wasn't able to easily report it until now because the mod is unlisted.

I don't know if this is relevant but I use controller & I've tried using tilts via the normal input (left stick + X) & the custom shortcut (right stick by itself) but neither solves the problem.

Unlock and relock as in the hatch opens and then it closes again? The hatch technically shouldn't close back
It flickers red & blue but doesn't actually open. You can see it at 8:59 in this video. https://youtu.be/FeEfMPsbh64?t=539
Last edited by D YellowMadness; 1 Aug, 2024 @ 12:31pm
leopaof  [developer] 5 Aug, 2024 @ 2:40am 
Originally posted by D YellowMadness:
Originally posted by leopaof:

Unlock and relock as in the hatch opens and then it closes again? The hatch technically shouldn't close back
It flickers red & blue but doesn't actually open. You can see it at 8:59 in this video. https://youtu.be/FeEfMPsbh64?t=539
Uuh yeah, you need 5 missile hits to open red hatches
leopaof  [developer] 5 Aug, 2024 @ 2:41am 
The count was reduced to 1 in later games, but all Metroid games up to super require 5 missiles
D YellowMadness 5 Aug, 2024 @ 9:10am 
Even when I use 5, it doesn't open though. Maybe it has something to do with the fact that a lot of one-hit moves somehow use multiple missiles. I might be able to test it better next time I play now that I can restock missiles.
Last edited by D YellowMadness; 11 Aug, 2024 @ 3:39pm
D YellowMadness 11 Aug, 2024 @ 3:21pm 
Yeah, it seems that is all the problem was. I tried it as Valkyrie & although some of my attacks used more than one missile, I landed every hit & the door opened. I got a different problem though. After entering the room & getting more missiles, I left & went up the elevator like normal but when I tried to enter the room the first set of enemies is supposed to be in, I got spawned in a black void as if I were playing an older patch.

Edit: Actually, the missiles are still inconsistent, at least in regards to that door. It didn't work on the second attempt but it did on the third.
Last edited by D YellowMadness; 11 Aug, 2024 @ 3:39pm
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