Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
+30% damage bonus
+10% charge duration
+10% increased hp and move speed with the more heads taken
-10% slower move speed while active
-25% max hp on wearer
no random crits
Soultaker weapon:
Pro's
+25% damage
+On kill takes souls, after taking 20 souls you can activate the Soul Reaper mode for 20 seconds, while activated you are restricted to your melee, but you can do super jumps by crouching, have more +50% speed, +50% damage, +75% damage resistance, +2 HP/s regen, +25% swinging rate, after using the Soul Reaper mode you lose all your souls, and you can't gain new souls while the mode is activated (while in soul taker mode, you're semi-transparent, like in halloween)
Con's
-25% slower swinging rate
-35 HP on wearer
-10% slower weapon switch
-10% movement speed