Arma 3
Switchable Body Camera
 This topic has been pinned, so it's probably important
76 the Spider  [developer] 10 Jan, 2024 @ 1:46am
Everything you need to know about customize camera position
How to customize camera position
1.go to mod setting
2.find TNT's Switchable Body Camera

Setting array
[img]https://imgur.com/RUQhIFL.png[/img]
The array can take multiple inputs. When it happens , it will look something like this.
[["Custom",[1,1,1],"head",[[0,1,0], [0,0,1]]],"Custom1",[0,0,0],"head",[[0,1,0], [0,0,1]]]]

Memory point possible to attach
[img]https://imgur.com/vCgveHB.png[/img]
aiming_axis
aimPoint
BubblesDir
BubblesEffect
camera
footstepL
footstepR
granat
granat2
Head
head_axis
lankle
launcher
leaning_axis
LeftFoot
LeftForeArm
LeftForeArmRoll
LeftHand
LeftHandMiddle1
LeftLeg
LeftShoulder
LeftUpLeg
lelbow
lelbow_axis
lfemur
lknee
lknee_axis
lwrist
Neck
Pelvis
pilot
rankle
rearm
rearm2
relbow
relbow_axis
rfemur
RightFoot
RightForeArm
RightForeArmRoll
RightHand
RightHandMiddle1
RightLeg
RightShoulder
RightUpLeg
rknee
rknee_axis
rwrist
Spine3
water_surface
Weapon
Rotating camera
This mod achieves rotation by using setVectorDirAndUp.And as author of this mod, I still don't understand how to explain.
So here's BI wiki for setVectorDirAndUp[community.bistudio.com]

Default cam pos
["Right",[0.18,-0.15,0.17],"head",[[0,1,0], [0,0,1]]], ["Left",[-0.26,-0.15,0.17],"head",[[0,1,0], [0,0,1]]], ["Top",[-0.05,-0.15,0.32],"head",[[0,1,0], [0,0,1]]], ["Chest",[0,0.11,0.08],"Spine3",[[0,0.45,0.2], [0,-0.45,0.2]]], ["Chest1",[0,0.1,0.1],"Spine3",[[0,0.45,0.2], [0,-0.45,0.2]]], ["Chest2",[0,0.1,0.1],"Spine3",[[0,0.5,0.25], [0,-0.5,0.25]]], ["LeftShoulder",[-0.1,0.05,0.35],"Spine3",[[0,0.5,0.45], [0,-0.5,0.45]]], ["OnWeaponL",[0.36,0.9,-0.155],"Weapon",[[0,-1,0], [0,0,1]]], ["OnWeaponR",[0.6,0.9,-0.155],"Weapon",[[0,-1,0], [0,0,1]]]