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Raises an army of levies at T1-T3 (Starts at 250, ends at 750 example)
T4 you can raise Archers, Skirmishers, Pikemen
T5 you can raise Light horsemen and Knights
T6 you can raid Heavy horsemen
Raise Undead Hero (Issue having to model it)
Adds a -50 Opinion Modifier to targets close family (If it's someone from your line and you're not sadistic it'll give + 80 stress)
Adds 25 Dread
Raises person for 10 year Lifespan w/ - 1-20 stat Modifiers (Depends how long they've been dead for)
Heal (Tiered Spell)
Heals from Wounded-1 to Dismemberment, Cancer, Typhus
Inspire
Gives a stat modifier to the persons education modifier + learning modifier
Summon Spells, (Army spells)
Raise Elementals, Arcane Spirits, Lesser Arcane Beings
Raise Undead Hero: If i understand that you want to ressurect character, I don't think that's possible... But creating new character with undead trait like homunculus is possible
Heal: Is already in game as (Mend Wound[Or heal i don't remeber] and Cure)
Inspire: Good idea, To this i would add next tier were character get random inspiraction
Summon Spell: I don't think it would fit in with current and future spells
lvl1: -spouse opinion (for scheming, eloping, seducing)
lvl2: -liege and vassal opinion (harder realm control)
lvl3: -general opinion(full on crisis mode)
lvl4(not sure about this one): -popular opinion (a little rebellion to spice things up)
At first I wanted to suggest -opinion with a specific person, but I figured it'd require a UI rework, and selecting a second target would be inconvenient...
Remove Traits like hunch backed, inbred, and sterile.
Fix Flesh
Removes traits like scarred, one legged, and one eyed.
- Purify Physique
- Fix Flesh
Are in dev build fully functional :D
- the rituals telekinesis, pyrokinesis, accelerate and maybe improved prowess too on major and supreme settings, add commander traits or modifiers to the chosen character.
example pyrokinesis adds a siege commander trait or modifier (fireballs vs wooden castle!) telekinesis adds advantages when fighting in open terrain (able to see your enemies and call down the winds! or easier time force choke enemy commanders ;)
- a ritual that increases court opinion of you or other chosen character
- a ritual at increases piety or prestige but not both (healing the sick and the poor sounds pretty piety or you shooting off fireworks, conjuring rainbow colored clouds that rain down light sounds prestige too)
- a ritual that boosts reinforcements (healing) but requires your character to not be leading armies (too busy healing)
- not a spell or ritual but a legacy idea, what if you get 1 arcane per month or a arcane boost for every family member that has the mage trait?
really enjoying the mod thank you for making it
-Magical Artifacts that buff magic
-Magical duels with characters
-Magic policies for governing like outlawing mages, other policies
-Magical Factions where says mages revolt against you if they are unhappy with magic policies or magic socities/groups