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Could you clarify what you mean by "configured some mods"? Providing specifics would help Fr3dOx better understand the issue and assist you more effectively when he's available.
Since there haven't been any updates to the list since our last interaction, everything should still be working as expected. That being the case, it's possible that one of your configurations inadvertently caused a problem.
Adding mods or adjusting the load order can sometimes lead to unintended issues. Even if you're experienced, some mods simply aren't compatible with others, and certain mods shouldn't be repositioned within the load order.
2 - I adjusted below mods:
- Advanced Zoom - DISABLE DEPTH OF FIELD enabled that
- Yet Another Weapon - DSETROY MISSILES AT MAX RANGE disabled that
- Yet Another Mechlab - Tank STEP-ON DEATH enabled that + INVERSE KINEMATICS enabled that + I messed around with SLOT COLORS to change colors there.
- VONBIOMES - QUALITY: USE VOLUMETRIC FOG IN VONBIOMES enabled that + LOOKS: ENABLE GLOBAL ILLUMINATION enabled that + LOOKS VS. PERFORMANCE: TOGGLE HIGH QUALITY SHADOWS enabled that + FX: RETRO MECHWARRION - PIXEL FILTER disabled that
- ULTRA VISUAL AND WEATHER - in Visuals I turend to 0 value >> CHRINATUC ABERRATION + FILM GRAIN + MOTION BLUR
ACTIVE MODS is 80 - that is correct? It shows in main menu.
That is all I messed around - I will reinstall all stuff and not touch anything and then try again to run campaign. Tell me if one of this settings messed stuff.