Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Also yeah, thanks a lot for the stacktrace! I'll get this fixed here in a few minutes.
Great mod btw,
`attempted index: ObjectIsWorkbench of non-table: null
function: updateOverlaySprite -- file: VNGarageClient.lua line # 33 | MOD: Veracious Network's Garage
function: transferItem -- file: ISInventoryTransferAction.lua line # 631 | Vanilla
function: perform -- file: ISInventoryTransferAction.lua line # 447 | Vanilla
function: perform -- file: P4Decoholic.lua line # 240 | MOD: Decoholic
function: perform -- file: P4HasBeenRead.lua line # 412 | MOD: Has Been Read
java.lang.RuntimeException: attempted index: ObjectIsWorkbench of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:479)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:143)
at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10617)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10255)
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2287)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:2266)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:158)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3054)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5959)
at zombie.iso.IsoCell.update(IsoCell.java:5892)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4197)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4317)
at zombie.iso.IsoWorld.update(IsoWorld.java:4231)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1699)
at zombie.gameStates.IngameState.update(IngameState.java:1464)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:382)
at zombie.GameWindow.frameStep(GameWindow.java:916)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`