Total War: WARHAMMER III

Total War: WARHAMMER III

Tomb Kings Extended SFO Submod
GabeSky  [udvikler] 11. jan. 2024 kl. 12:50
Bug Thread
Please report any bugs you might find so we can try to fix them. Crush all bugs!
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Viser 1-15 af 22 kommentarer
kbdfriede 16. jan. 2024 kl. 0:26 
Good morning, I am not able to build the +public order Building in any city.
GabeSky  [udvikler] 16. jan. 2024 kl. 19:58 
In the most recent update I tried to fix the public order building not being buildable for you. On my screen it is buildable and this is all I can think of that could possibly fix the bug.

Created a new building_chains_tables and created wh2_dlc12_dummy_nuclear_ruins_gabe
Replaced gabe_dummy_building building chain from wh2_dlc09_tmb_public_order chain to wh2_dlc12_dummy_nuclear_ruins_gabe

I hope this fixes the issue.
Pig 24. jan. 2024 kl. 16:51 
So I have awoken the Zandri Blackshields and I don't see how to recruit them anywhere. They don't seem to be in the Regiment of Renown pool and no buildings allow recruitment of them either. Another user in the general comments seems to be having the same problem.

EDIT: Looks like the Mahrak Guard also never show up anywhere after awakening.
Sidst redigeret af Pig; 24. jan. 2024 kl. 20:20
GabeSky  [udvikler] 25. jan. 2024 kl. 10:38 
@Pig
Did you build wh2_dlc09_special_pyramid_amenemhetum or in english "Pyramid of King Amenemhetum" that is located in Zandri?
Sidst redigeret af GabeSky; 25. jan. 2024 kl. 10:38
Pig 25. jan. 2024 kl. 10:52 
Nope. Is it one of those ones thats built off a landmark?
GabeSky  [udvikler] 25. jan. 2024 kl. 10:54 
Look at the screenshots I just posted on the main page. This is only with TKE, TKE-SFO, SFO, and consule commands. I made the mistake of thinking people would know about the Legions of Legend being built at the special landmarks in SFO.
Rhagos 2. feb. 2024 kl. 2:03 
Hello sir, I've come across a rather funny bug. The officer ushabti in the base ushabti unit with the two-handed weapon is very small human sized, and the Ushabti ancients are also human sized.
Sidst redigeret af Rhagos; 2. feb. 2024 kl. 2:04
GabeSky  [udvikler] 2. feb. 2024 kl. 8:42 
Should be fixed now. Thank you for reaching out.
pandamidar 6. feb. 2024 kl. 3:46 
Heyo, I came across a bug with the Skill Tree of Kostaltyn. A few of his main skills get downgraded if you put in a second point in, or some of the skills don't gain anything if you put a second point in. There is some context in the SFO discord submods channel if needed! :D
Alan 23. juni 2024 kl. 10:59 
Ushtabi Ancients have dramatically less total health than regular Ushtabi in TKE SFO, but not in TKE base.

Both of these bugs come from changes SFO makes to the base Lord design, so their skills no longer match them:
King Lahmizzash is supposed to be a ranged lord, but has no ranged upgrades in the yellow line, only melee ones. His only ranged upgrade is Sacred Quiver, which is good, but most of his skills simply aren't worth getting.
King Alkhazzar's starting chariot doesn't actually count as him riding a chariot for the purpose of his "when riding in chariot" buffs.
Sidst redigeret af Alan; 23. juni 2024 kl. 11:32
Cerenium 7. juli 2024 kl. 12:25 
Seems to crash when you hover over the ability "Blessed Bolts of Ptra" in the unit card.

I have only the five required mods activated, listed below. I can hover over the ability when not using SFO and this submod.

Tomb Kings Extended SFO Submod
MIXER - Mixu's Unlocker
Agemouk's TOMB KINGS: Extended
Mod Configuration Tool - v0.9 Beta
SFO: Grimhammer III - Scorched Earth
Alan 7. juli 2024 kl. 17:44 
Removed.
Sidst redigeret af Alan; 8. juli 2024 kl. 19:47
GabeSky  [udvikler] 8. juli 2024 kl. 19:12 
Fixed Blessed Bolts of Ptra.

Ummmm Alan this might be the wrong mod. There are no Imperial Foot or Imperial Dragons in this mod.
Alan 8. juli 2024 kl. 19:47 
Aaaaand this isn't the SFO thread. Sigh. No idea how I ended up in the wrong mod thread. Sorry!
NVani 10. juli 2024 kl. 23:53 
Global recruitment capacity from pyramids appear to be broken ( I only have 1 slot despite having built all pyramids) I'm not sure if there's landmark conflicts but all the other effects appear to be working.
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