Ravenfield

Ravenfield

Air Supremacy
AI path errors
the eagle docks spawn flag is too far from the location of the vehicles

this makes the AI unwilling to path to the vehicles
it does this because the Ai has a sort of "range" from spawn in which the bots will enter vehicles.
if the vehicles are out of that range the AI will not path and subsequently enter the vehicle.
this can be fixed by moving the flag right/closer next to the dock...

if possible please add and message me if you're interested in a map commission.

ill happily report any easy fixes i see here.

also fantastic map BTW, idk how you managed to remove the rendering fog...

hope this helps have a fantastic day...
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Showing 1-8 of 8 comments
Louis8257  [developer] 17 Jan, 2024 @ 12:52pm 
Originally posted by ROBLOX GAMING:
the eagle docks spawn flag is too far from the location of the vehicles

this makes the AI unwilling to path to the vehicles
it does this because the Ai has a sort of "range" from spawn in which the bots will enter vehicles.
if the vehicles are out of that range the AI will not path and subsequently enter the vehicle.
this can be fixed by moving the flag right/closer next to the dock...

if possible please add and message me if you're interested in a map commission.

ill happily report any easy fixes i see here.

also fantastic map BTW, idk how you managed to remove the rendering fog...

hope this helps have a fantastic day...

Hello!

Thanks for your report and your comments!

The fog is actually still rendered but it appears way further than normal. When doing so, I found that you also need to push the far clip plane of the camera to increase the rendering distance.

I'm keeping an eye on this thread, if you find more issues ;)
TTV_Robux_GAMIN 17 Jan, 2024 @ 7:50pm 
has the issue with "NORTH BASE DOCKS" been fixed?
the AI refuses to use the water vehicles at this spawn due to the distance the vehicles are from the spawn point.
Louis8257  [developer] 17 Jan, 2024 @ 10:45pm 
Originally posted by ROBLOX GAMING:
has the issue with "NORTH BASE DOCKS" been fixed?
the AI refuses to use the water vehicles at this spawn due to the distance the vehicles are from the spawn point.

I just realized that I forgot to change this spawn position xD

It's fixed now. I want to put as many bugfixes as possible, to not annoy people with frequent updates.
#1 Kestrel Fan 18 Jan, 2024 @ 11:41am 
also the ravens and eagles refuse to advance through the ground objectives
Planes from "North Base Runway" just bump into the ground/rocks and then fly into the water.
Last edited by помиграм килодор; 19 Jan, 2024 @ 10:34pm
Louis8257  [developer] 19 Jan, 2024 @ 10:52pm 
Originally posted by лолька димона:
Planes from "North Base Runway" just bump into the ground/rocks and then fly into the water.

It's in the known bugs in the Bug Report thread. Sometimes the AI just fly straight up regardless if there's any obstacle.

For the vehicles in the Docks, I'm checking the pathfinding. Because the map is so big, it takes 30 minutes to recalculate everything just to be able to visualize the pathfinding x)
darkdrone24 24 Nov, 2024 @ 1:32pm 
so idk if this is a map issue or my issue, but the vehicle respawn time is too fast, when ever I try to take off in a bomber the fighters in front are in the way even tho the bot just took off
Louis8257  [developer] 26 Nov, 2024 @ 2:49pm 
Originally posted by darkdrone24:
so idk if this is a map issue or my issue, but the vehicle respawn time is too fast, when ever I try to take off in a bomber the fighters in front are in the way even tho the bot just took off

The respawn points are placed in a way so the AI can fly every airplanes at the beginning of the skirmish and I didn't found a solution for preventing the AI to crash into the planes when I released the map. I may be able to fix the issue by writing a Ravenscript to allow the AI to take the planes in the front and not from the back. I let you updated on the progress of this fix!
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