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literature style. but i aint making fun of that good for you bro.
Well, there's an option to change viewmodel FOV in MWB settings(Viewmodel FOV and Viewmodel FOV while ADS), it changes only the FOV of player's hands/weapon instead of the player camera, so you can have hands/weapons closer or further from player camera ('bigger' or 'smaller' so to say).
Idk for sure but I think in original MWB while you aim with a scope attached, the viewmodel FOV stays at 1 and the camera FOV is changed(lowered) to achieve magnification, with this mod installed however, the camera FOV doesn't change, it stays at 1 while viewmodel FOV is also 1, which is why the model of the scope feels 'small' or far away from the camera.
Supposedly, if you can lower the viewmodel FOV while ADS with scopes, you can make scopes closer to you or 'bigger'. BUT, due to how the original magnification works, viewmodel FOV while ADS with scopes can't be smaller than 1, so I'm asking the our friend lily if there's a way around it.
btw I mentioned you cuz I suppose this is what you meant by 'make the scopes sight bigger in general', dk if we are really talking about the same thing tho.