tModLoader
Unofficial Calamity Bard & Healer
Gar'Rock 2024년 2월 19일 오전 9시 15분
Bug reports
Yup, such a thread will be needed as I don't want to pollute commentaries with minor bugs and issues.

So there we go :

-Starlight wings set bonus isn't functionning with daedalus healer (and probably bard) sets.

-Ice cream mchine does not recognise platforms and will fall through all of them.

Should check for higher tier armors just in case.
Gar'Rock 님이 마지막으로 수정; 2024년 2월 19일 오전 9시 29분
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Gar'Rock 2024년 2월 23일 오후 12시 39분 
- Cold Shoulder projectiles are not granting soul essence with Sealed Contract.
Gar'Rock 님이 마지막으로 수정; 2024년 2월 23일 오후 1시 00분
Gar'Rock 2024년 2월 26일 오후 2시 23분 
I can confirm any healer ( and likely bard) sets are not recognised by their associated wings and thus does not provide their bonuses.
N0t_UNowen  [개발자] 2024년 3월 1일 오전 4시 30분 
These have been fixed
geniusrobot 2024년 3월 12일 오후 8시 47분 
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2998422612/4139439021820319079/?ctp=2
this mod makes the enchantments from the mod above crash the game when hovered over, not sure if this can be fixed here though
N0t_UNowen  [개발자] 2024년 3월 21일 오전 1시 44분 
@geniusrobot, those were fixed, if it still crashes, update this mod
jeffletts03 2024년 4월 21일 오전 9시 01분 
I was messing with the catalyst add-on and when trying out the astral auric-tesla armour for healer the set bonus didn't show up or was I getting the life steal from the blood-flare armour.
[Kurene_Saka] 2024년 4월 27일 오전 12시 57분 
As I observed, the set bonus of blood-flare armor for the bards might be too much higher than literally claimed, with 80% more damage and 50% more critical and speed rather than 8% and 5%.:rbrbr3:
Zaciazentalia 2024년 6월 8일 오전 8시 32분 
Disaster sythe causes heavy lag in mutliplayer, please fix.
OSley 2024년 6월 10일 오후 4시 03분 
Seems like certain weapons don't appear in Recipe Browser (Cherubim Omega, tidal force, death adder and some others). I don't know if it's cause by your or Recipe Browser's side of things though.

EDIT : Nevermind, seems to work after numerous restarts. Tmodloader moment i guess.
OSley 님이 마지막으로 수정; 2024년 6월 11일 오후 1시 28분
ArtiGobby 2024년 6월 14일 오후 3시 38분 
I'm currently playing with friends and we just crafted our Miracle Matter weapons. Sadly... Symphonic Fabricators doesn't work. None of my allies are receiving the IV buffs that I'm supposed to grant.
Foxy 狐の夏 2024년 12월 29일 오전 11시 04분 
There is a problem with this mod and Ragnarök
Ragnarök allows you to shimmer musical related items into bard items, but this mod forces them to be musical items by default, a toggle for this would be nice, or just instead of forcing the weapons to be bard weapons, allow them to be shimmered
But I can understand both options being the case, I think a toggle in a config file would be the best solution for every situation
𝔻𝔼𝕀𝕍𝕆𝕀𝔻 2025년 2월 2일 오전 8시 46분 
Thorium mod thrower class weapons cannot recieve prefixes when thrower merge config is enabled in this mod
Noisyfireknight 2025년 2월 11일 오전 11시 34분 
"Big Instruments" do not give their empowerments to others, only to the Bard playing the music. This only effects "Big Instruments" added by this mod.
Anonameus 2025년 3월 6일 오전 12시 13분 
this mod seems to have bug with the new calamity warth of god mod,when going close to the solyn's camp,the whole screen will go dark instantly
The Senate 2025년 6월 4일 오후 5시 43분 
Hey there! Love the mod, thank you for all the wonderful content.

I have come up with a very specific bug however; when Calamity Overhaul and Fargo's Mod DLC are installed, when entering any mode involving both Calamity's modes and Eternity mode, Calamity Overhaul animations break for certain weapons (Broadswords, Greatswords as examples). Only the default swing animation breaks; the weapon still swings, but a phantom copy is left behind.

This specifically only happens when this mod is also toggled on; I have checked several other mods that involve both Fargo and Calamity and haven't found any issues. I believe it may be due to something involving the fact this mod makes different gameplay tweaks depending on if the game is in Revengeance or Eternity and doesn't like both on, which has a strange effect on Overhaul's animations?

I did have Infernum installed as well, but the bug is still present on Eternity + Revengeance/Death modes, and not present on base / Revengeance mode. It's not gamebreaking, just a bit disorientating!

Thank you very much again!
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