Rain World

Rain World

Roasted's Threat Themes
 This topic has been pinned, so it's probably important
Kidi  [developer] 3 Feb, 2024 @ 9:41am
Bug report
Here goes anything that you might think it's a bug so we can try to fix it!

If you are going to report a crash/freeze of the game, please share the content of these files in your Rain World folder:
  • consoleLog.txt
  • exceptionLog.txt
you can use hastebin[www.toptal.com] to share then with a link.
Last edited by Kidi; 3 Feb, 2024 @ 11:13am
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Showing 1-15 of 20 comments
DefCynodont 4 Feb, 2024 @ 3:04pm 
Very minor possible bug:

I was playing as Rivulet in Expedition mode and the deep bass layer of Submerged Superstructure never seemed to play, even when the final "noise" layer played and the visual threat gauge was full.


I'm fairly certain none of my mods could conflict, and I haven't tested without them, but I'm listing the most likely ones here for brevity:
Faster Gates, Music Announcements, and improved collectibles tracker.

Thanks in advance and sorry if it ends up being nothing.
Kidi  [developer] 4 Feb, 2024 @ 3:20pm 
Originally posted by arrowsforu (AKA: DefCynodont):
Very minor possible bug:

I was playing as Rivulet in Expedition mode and the deep bass layer of Submerged Superstructure never seemed to play, even when the final "noise" layer played and the visual threat gauge was full.


I'm fairly certain none of my mods could conflict, and I haven't tested without them, but I'm listing the most likely ones here for brevity:
Faster Gates, Music Announcements, and improved collectibles tracker.

Thanks in advance and sorry if it ends up being nothing.

The way threat themes work on Rain World is that every region has a number of tracks (instruments) and a number of layers; most of the regions have only 5 layers and generally more tracks than that. (for example, Outskirts has 8 tracks but only 5 layers)

At the start of every cycle or when you enter a region, the game randomly assings a tracks to a layer, and since most regions only have 5 layers, some tracks will not be chosen to play in the threat theme, that way the theme will be a little different every time you wake up/enter the region.

So it's not a bug, the game just didn't choose the bass to play!

Thank you for taking the time to write about this, I hope you are having fun listening to the themes!
Last edited by Kidi; 5 Feb, 2024 @ 1:04am
Moistened Rat 5 Feb, 2024 @ 8:36am 
I have an odd possible bug with the Pitch Black mod, specifically for the Beacon in which the campaign doesn't load. This could be an entirely seperate issue though, so take this lightly.

Apologies if this minor thing is nothing more than me having overloaded my game with mods.
Kidi  [developer] 5 Feb, 2024 @ 1:42pm 
Originally posted by Moistened Rat:
I have an odd possible bug with the Pitch Black mod, specifically for the Beacon in which the campaign doesn't load. This could be an entirely seperate issue though, so take this lightly.

Apologies if this minor thing is nothing more than me having overloaded my game with mods.

Can you try putting Roasted's Threat Themes above Pitch Black in your mod list?

> I think doing this will let you play the campaign, but will unfortunately overwrite some pitch black's threat themes with the themes of this mod
Last edited by Kidi; 5 Feb, 2024 @ 1:57pm
Moistened Rat 11 Feb, 2024 @ 7:34am 
Sorry for such a late reply, but yes it worked! Thanks for the help.
moon_orchid 11 Feb, 2024 @ 4:04pm 
In Pipeyard as Gourmand. The threat layers for the subregion Sump Tunnel still seems to play several rooms outside of there, I've so far noticed largely in the lower right side of Pipeyard.
Kidi  [developer] 11 Feb, 2024 @ 4:36pm 
Originally posted by Orchid:
In Pipeyard as Gourmand. The threat layers for the subregion Sump Tunnel still seems to play several rooms outside of there, I've so far noticed largely in the lower right side of Pipeyard.

Could you maybe activate the devtools and tell me which rooms is this happening?

With devtools installed from the remix menu, press the 'o' key and you'll see the room's name, something like "VS_C01", send me the name of the room where this is happening
moon_orchid 11 Feb, 2024 @ 5:25pm 
I've noticed it varies a lot, as some rooms are inconsistent at times, such as playing only a handful of Sump Tunnel layers; therefore this list may not be 100% accurate. Anyway, these are some rooms I've found so far that might be worth checking out:
VS_A08, VS_B06, VS_B09, VS_B16, VS_C05, VS_C07, VS_C09, VS_C10, VS_C11, VS_C12, VS_C13, VS_D03, VS_D04, VS_E02, VS_E07 VS_F01, VS_H01
Unfortunately, my game crashed before I could find any more, so there are probably a few I didn't quite catch... either way, I hope this helps a bit.
Last edited by moon_orchid; 11 Feb, 2024 @ 5:29pm
Kidi  [developer] 11 Feb, 2024 @ 7:00pm 
Originally posted by Orchid:
I've noticed it varies a lot, as some rooms are inconsistent at times, such as playing only a handful of Sump Tunnel layers; therefore this list may not be 100% accurate. Anyway, these are some rooms I've found so far that might be worth checking out:
VS_A08, VS_B06, VS_B09, VS_B16, VS_C05, VS_C07, VS_C09, VS_C10, VS_C11, VS_C12, VS_C13, VS_D03, VS_D04, VS_E02, VS_E07 VS_F01, VS_H01
Unfortunately, my game crashed before I could find any more, so there are probably a few I didn't quite catch... either way, I hope this helps a bit.

The layers on pipeyard were a bit messed up, just fixed them, hopefully this will fix the issue you found
SeverinNyx 12 Feb, 2024 @ 5:59pm 
Whenever I enable this mod and load a already existing campaign (and I am guessing any campaign), my screen starts to turn white and it freezes.
Kidi  [developer] 12 Feb, 2024 @ 9:02pm 
Originally posted by SeverinNyx:
Whenever I enable this mod and load a already existing campaign (and I am guessing any campaign), my screen starts to turn white and it freezes.

Can you tell me which mods are you using? or send me the contents of the files I mentioned at the start of this discussion
SeverinNyx 13 Feb, 2024 @ 4:27pm 
Most of my mods are region mods, and some expansions of the base ones.
Plus I do have Rooms & Subregion Fixes, which might be the cause but I don't know.
Kidi  [developer] 13 Feb, 2024 @ 6:03pm 
Originally posted by SeverinNyx:
Most of my mods are region mods, and some expansions of the base ones.
Plus I do have Rooms & Subregion Fixes, which might be the cause but I don't know.

I might need you to send me the contents of the files I mentioned before...
Make sure to open the game, let it freeze/crash, then send the contents of those files
SeverinNyx 18 Feb, 2024 @ 11:15pm 
Somehow works now, all I know is that while I was bugfixing it decided to actually function.
Magic!
SeverinNyx 17 Mar, 2024 @ 3:53pm 
I have found the problem, it appears to be the PITCH BLACK campaign.
Kind of weird because it shouldn't have problems with just a threat theme mod.
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