Stellaris

Stellaris

Rumax Aliens
Ideas and Suggestions
Those species look interesting and stunning.
What would aliens look like, if we would meet them?

Are they all bi-pedal, have 2 eyes, 2 hands, 2 legs? Or may they have a certain different background? Would they be silicon based lifeforms, matured they just like we did on a water capable planet?

Just wanted to find out, if there are ppl reading and might want to contribute their own ideas, possibly backed by a scetch or to-be-like-painting.
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Beiträge 111 von 11
rumax  [Entwickler] 25. Nov. 2024 um 9:05 
Hello.
Unfortunately, I don't know how to program individuals in the language of paradoxes, silicon or other life forms. All of which I made aliens anthropomorphic. If there were instructions on how to correctly write classes of creatures. For me, this mod was a whole science, I made a lot of mistakes and steam users helped me.
Now I work on loading screen wallpapers. On various topics. like this
https://avatars.mds.yandex.net/get-shedevrum/14817549/img_422b1e8cab4e11efb3d266f1ec5c78d9/orig

or this

https://avatars.mds.yandex.net/get-shedevrum/14441318/img_11b06d1bab4711ef97a40ad361d3e203/orig

write what theme wallpaper you most like
Zuletzt bearbeitet von rumax; 25. Nov. 2024 um 9:07
yayayahdmdbsmKsh:csgob
Kepos 25. Nov. 2024 um 9:18 
The second one with the outpost seems quite interesting.
Kepos 25. Nov. 2024 um 9:29 
Yeah, great job.
As for the landscapes, I'm reading a lot of sci-fi novels, you should probably watch out for a job in that region, if that's what you're aiming for.

The creatures are fantastic. Can't wait to see them 'alive' and in-game. :steamhappy:
rumax  [Entwickler] 25. Nov. 2024 um 9:43 
Ursprünglich geschrieben von Kepos:
Yeah, great job.
As for the landscapes, I'm reading a lot of sci-fi novels, you should probably watch out for a job in that region, if that's what you're aiming for.

The creatures are fantastic. Can't wait to see them 'alive' and in-game. :steamhappy:

for me the last creations turned out too realistic. need to work on more cartoonishness, to better fit the drawing of the whole game. But thanks for your feedback.
From wallpapers I like the dark corners of mysterious places more...

https://avatars.mds.yandex.net/get-shedevrum/11477113/61f5ca33c8e211ee861cfaa0c08f8d07/orig

https://avatars.mds.yandex.net/get-shedevrum/12154803/0581ceefcb6e11eebe90fedcde01c776/orig

https://avatars.mds.yandex.net/get-shedevrum/12363575/bd91196ec8dd11eeb374aa2339796401/orig

and of course cheerful notes in the spirit of a prosperous civilization

https://avatars.mds.yandex.net/get-shedevrum/12368819/11eb34a7c9c611ee87ca0a0d9f74bed2/orig

I hope this is similar to the style of drawing taken by the artists of paradox...
Kepos 25. Nov. 2024 um 10:12 
Well, from my perspective, the realistic ones are quite good, while I do not like the cartoonish ones too much. They look a bit like commodity to me, don't you agree? Using some sci-fi background mods and I also do not like such unrealistic ones, but that's a discussion about taste I guess.
rumax  [Entwickler] 25. Nov. 2024 um 11:05 
Ursprünglich geschrieben von Kepos:
Well, from my perspective, the realistic ones are quite good, while I do not like the cartoonish ones too much. They look a bit like commodity to me, don't you agree? Using some sci-fi background mods and I also do not like such unrealistic ones, but that's a discussion about taste I guess.
will this be better?
https://avatars.mds.yandex.net/get-shedevrum/14584512/img_e8b9aae0ab5f11efa3e22652804b2160/orig

https://avatars.mds.yandex.net/get-shedevrum/15043079/img_7cb0cce1ab6011ef9939eac5d837a6da/orig
Zuletzt bearbeitet von rumax; 25. Nov. 2024 um 11:08
rumax  [Entwickler] 25. Nov. 2024 um 12:08 
I decided that I will post everything in the Stellaris community. My works can be seen on my page in the illustrations section.

https://steamhost.cn/steamcommunity_com/profiles/76561197982239920/images/
Kepos 25. Nov. 2024 um 12:13 
Yeah, that's more the style I'd prefer, but it's your choice and possibly PDX likes it the other way. Isn't it actually an art style to have very detailed pictures, while the brinks fade out and look a bit blurred the more it is away from the center?

Your work is amazing, luv the details of those creatures.
Zuletzt bearbeitet von Kepos; 25. Nov. 2024 um 12:16
rumax  [Entwickler] 25. Nov. 2024 um 12:15 
Ursprünglich geschrieben von Kepos:
Yeah, that's more the style I'd prefer, but it's your choice and possibly PDX likes it the other way.
Your work is amazing, luv the details of those creatures.
:dwarfbeer::Lurcher:
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