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1. delayedThink - lua/entities/ffv_corpsebot.lua:79
2. unknown - lua/entities/ffv_basebot.lua:20
I got one to work for a few seconds and that was it
They use physics to move them (atleast for me)
Bots unreal to duplicate with a dupe-tool.
If you mean the cop bot does not make sounds when shooting, or when the hoarding bot does not make noise attaching the rope, or when the janitor bot doesn't make noise when fizzling ragdolls, then it's probably a conflict.
1. lineOfSight - lua/entities/ffv_basebot.lua:195
2. delayedThink - lua/entities/ffv_watchbot.lua:23
3. unknown - lua/entities/ffv_basebot.lua:25 (x2)
Navmesh - yes.