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Wanted to thank you for the feedback, and give some short updates to this situation.
- Etemon also belongs to SaintBNS, and is in the process of being fixed due to discord's change.
- God Onion, Minnie, Leshy, and Ulysess are all going to be fixed in a bugfix update pushed today, given Kailen's computer situation (more is mentioned directly on their workshop page)
- Cream The Rabbit had a previous un-ruled version, and thats now been fixed., and the bug with Racheal's card backs is part of the card state mechanic with how TTS works. Theres a visual glitch until a differing state is chosen, and then it fixes itself on that card, but the rest have the visual glitch because it has 6 states.
- Numemon and Henry Stickmin have been fixed, and will be mentioned next patch. However, due to a natural TTS glitch (One I believe has to do with autosaving) I'm gonna have to remove the seperate cards from Ayla and the Ladybug crew (unless I can get a replacement for them from mega, they were there just for show anyway)
The other three have been replaced (Roboco was a discord link, the other two were not but elmore is getting reworked) in their locations
yeah just check the rest of my heroes in the randomizer, my method of updates frequently breaks the randomizer bag character cards, and by "frequently" i mean with a 100% chance, which is why i rarely update my stuff (despite it needing updates)
also ace, i have a bug to share, luckily, i know the cause and two fixes
nearly every villain's setup position is slightly off the correct placement on the board
this was caused because for some reason the board had been moved upwards in an update
and the fix is to either move the board back and redo the relatively few newer villains who are on that positioning, or redo all the older villains to fit the current positioning
yep that setup update is gonna be a gradual one I do this week, cause its a very large task due to my trying to center everything on the playmat. Gonna reapply each of the randomizer cards and then maybe bust out clone's, my own, saint's and most of The Pit villains in terms of setup, since its a free week with Monday being the coming update.
In the future we plan to have the modified version that describes [Suddenly!] and [Reaction:] in depth.
it's enter-play effect references a "portrait" card which is not included in the bag with the rest of the deck
The sinner hero cards can be found in Hakos' innate power pouch, but nothing else can be found
i always assumed the table pieces were made with the default blocks just recolored? i suppose you can do that now so that it wont break again in the future
and the main board is also not loading in properly with this same missing model error
i would also like to request that each card slot has an HP counter snap point since you're going to need to redo all the snapping points anyways, as well as centering the villain character card snapping point, even if the outline is uncentered, it looks quite clumsy not being in the center when every other villain card is centered, and is a pain if player 3 needs to use counters for their cards or cards placed in their zone
[img]https://i.imgur.com/9kt3Ot7.jpeg[/img]
Hp snap points have been placed for all the main hp boards, but due to the moveable nature of team villains and the oblivaeon modes, they will not be recieving this change, due to their unusual mat layouts. The villain play area's Hp snaps have also been readjusted so that they are all in line once again.
Load .json error: Unexpected end when deserializing object. Path 'ObjectStates[280].Contained Objects[5].ColorDiffuse.b', line 4407292, position 24.
I tried disabling mod caching and threading, verifying files, reinstalling, but none of it worked. Any help would be appreciated.
When you load the table, and it fails to load, what is left? Is it just the raw table itself, no tokens or anything, or is it the table with the boards? An image may help us further figure out the problem. (It could also be Tuesday/Thursday instability, which sometimes happens)