Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
At the time, I was unable to pause the game and had to shut it down entirely. We could pull up the Dev Console, but it didn't register any commands we typed.
At the very least it was absolutely HILARIOUS! In case it helps, I had several mods that alter the Pups active at the same time. Such as Rainbow Pups, Pups+, Pups for Everyone, and Slugpup Safari.
After disabling Pups+ the game proceeded to work as normal again, and I noticed a new pup in my shelter from this mod.
Unfortunately because the game considers crashes as a loss my Karma dropped to 1 and when I finally got the game to work I got killed on my way to get more food for the next cycle. I couldn't enable Pups+ again to see if the crash persisted.
Could it be a bug from this mod to do with the game checking for genetics between Spearmaster and the pup that's supposed to spawn?
I don't think these are relevant but in case they're good to know:
-It took place in shelter DM_S13 by Looks To The Moon
-I also had a Tundrapup with me already from Pups+, but I already had them for a while and they didnt cause any trouble before.
-The new pup that I assume caused the crash appears to be white. I don't know what ID number it has as I don't know how to view these.
Update: I tried to recreate this bug by turning on both mods again and it didn't trigger. I got a different slugpup though.
happened to me upon generating a pup in UG_S02I on expedition mode.
praying it can be fixed. ;-;
EDIT: i can provide various logs if needed.
I had heard something was weird about slugpups and saint. If you could give me the logs that would be great! I will see if there is a way to fix it, though if pups for everyone couldn't, I'm not sure I will be able to either. Can you provide any exception log and the LogOutput.log from BepInEx?
LogOutput[pastebin.com]
exceptionLog[pastebin.com]
i do have a boatload of mods, but i'm almost certain that this is caused by the slugpup/saint interaction, as i had this happen before with the other mod. if ya can't fix it, then that's ok!