Crusader Kings III

Crusader Kings III

Prisoners and Jailors
 This topic has been pinned, so it's probably important
Gerousia  [developer] 1 Jun, 2024 @ 5:55pm
Bug Reports and Suggestions
This thread is dedicated to tracking bugs and recommending features, tweaks, and changes. Items listed here are scheduled for updates in future patches.

Please reply below bugs you've encountered or any features, tweaks, or changes you'd like to see implemented.



🐛 Known Bugs
  • Missing warning tooltip for receiving war leaders regarding selected prisoners.
  • Issue involving hook options being blocked, even when the opinion modifier hasn't reached its maximum attainable value.

🗺️ Planned Features Github[github.com]
  • Implement the new “Legitimacy” mechanic.
  • Game Rules (Achievement Disabled TBD):
    • Enable/Disable AI.
    • Enable/Disable Opinions.
    • Enable/Disable Penalties.
    • Enable/Disable Costs.
  • Ability for the AI to initiate interaction towards the player?
  • Ability for the Diarch to demand and offer prisoners.
  • Ability to multi-select prisoners in one interaction.
  • Integrate new window with a `slider` for gold instead of a predetermined static amount.
  • Ability to ransom anyone, similar to how any prisoner can be bought.
  • Smart Interaction Current Situation
  • Ability to ask anyone to ransom you for a loyalty or favor hook.
Last edited by Gerousia; 15 Jun, 2024 @ 4:41am