Garry's Mod

Garry's Mod

Shrekzooka - by Gidz
weekend trailer park supervisor  [developer] 11 May, 2015 @ 8:47am
Bugs
Report 'em here!
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Showing 1-15 of 25 comments
weekend trailer park supervisor  [developer] 17 Jun, 2015 @ 3:49am 
The 'ErrorZooka' Bug

If the projectile ogre appears to be an error, follow these steps.

Just re-download the mod, deleting the .gma file in garrysmod/garrysmod/addons/... , should do the trick.
If not, try reducing the amount of addons you have installed if you have a large amout (30+).

Hope this helps!
Mr.Gidz
Last edited by weekend trailer park supervisor; 12 Nov, 2015 @ 7:40am
Garfielf 17 Jun, 2015 @ 3:56am 
The 'ErrorZooka' Bug [Part 2]

The projectile emerging from the end of the bazooka looks like a shrek.

If this problem persists don't hesitate to uninstall the mod and re install something tasteful.



xD jk :D



Zae 22 Aug, 2015 @ 2:06am 
The Shrek Ammo only spawns these mechanicle-looking bouncy balls that cannot be collected to add to the Bazooka's ammo count.
weekend trailer park supervisor  [developer] 22 Aug, 2015 @ 4:02am 
@Sir G. Colt

Hello!

This is a common bug often associated with deficiant priority in the loading hierachy. In short, there are either too many addons being loaded at once and/or the mod has a corrupt install.

Thankfully it's a very easy fix.

Simply locate the folder "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod\addons"
Then delete the gidzco_shrekzooka.gma file.
Launch the game and it should begin to re-aquire the files.

Hope this helps and thank you for the feedback,
Mr.Gidz
DawRitz 26 Sep, 2015 @ 5:01pm 
When I fire the weapon shrek is standing up rather than faced down
weekend trailer park supervisor  [developer] 27 Sep, 2015 @ 10:50am 
@The Unusual Slender Man

When did this start happening? Before or after the new patch?
MaiYass 12 Jan, 2016 @ 5:27am 
So far the mod works great but i also have the chasing shrek mod and when i spawn in the chasing shrek he faces down on the floor and slides on his stomach like the shrek ammo ,pls help
ZaddyMaddy 12 Jan, 2016 @ 6:58am 
@tcnc7474 For me i have the opposite, with the chasing shrek mod installed, the projectile launched from the shrekzooka is standing upright, like the chasing shrek (i have the same issue as The Unusual Slender Man)
weekend trailer park supervisor  [developer] 12 Jan, 2016 @ 8:06am 
Thanks for reporting this issue. I believe it is to do with the model names interfering with each other and the SWEP/sNPCs getting confused with which model to use. I'll do a quick decompile and edit the names which should hopefully fix the problem.

Thanks for reporting the bug! Stay posted and check your updates as I'll have a patch ready within the hour. :)
weekend trailer park supervisor  [developer] 12 Jan, 2016 @ 8:42am 
Ok guys, the patch is done.
Try it out if you can. This may require uninstallign the addon to prompt the download again.
ZaddyMaddy 12 Jan, 2016 @ 8:57am 
Yay! problem is now fixed! Thanks Gidz
weekend trailer park supervisor  [developer] 12 Jan, 2016 @ 8:58am 
Good good, glad it works!
swag 2 26 Mar, 2016 @ 12:55pm 
just saying, i was looking through the addon along with others (id like to create my own someday and i wanted some lua examples) but i found a soundfile named shrek_deploy.wav and saw that it's supposed to play when you pickup the shrekzooka or deploy it in the lua. It doesn't play though in sandbox, it it just me? or is it for another gamemode?

sry for the long comment btw :/
weekend trailer park supervisor  [developer] 26 Mar, 2016 @ 2:37pm 
@Did you say...

Thanks for your input! I'm glad that you're taking up content creation as it not only helps keep the game going but can also lead on to many other things related to programming :)

And to your report about the sound file. Yes it is meant to play but I never updated the code to include it. It can be done though I just do not have the time for Garry's Mod content creation anymore unfortuantely.
Taco Salad 4 Jun, 2017 @ 3:54pm 
30+ is large? i thought my 417 addons where modest.
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