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I know you stated this was more designed for PVP. However, I would like to tune it for PVE. The large ships are relatively easy to very easy to drain of ammo. For example, I have multiple players hauling in the large cargo ship with the duplicated merge block sections (I will will have to update the name) and just having a feast on the resuources. (It isn't limited to this ship either)
I would like to either learn how to adjust several items or maybe ask if you could put a PVE version of your mod. I would be willing to help you in any way.
1. The larger the ship the more ammo and defenses they contain. I am not sure how dificult this is to accomplish.
2. Larger the ship the rarer the spawn. Small fighter or utility ships spawing more common is fine, particularly if you have meteors constantly and the need to utilize utility ships.
I don't know enough about modding yet, however I would like to make it more of a challenge where it would be a collective effort of several players and ships vs. flying in your suit and grinding blocks down. Any help would be highly appreciated. Thank you!
Also when it comes to adding additional Ammo it does take sometime as I have to load each ship in a New game (usually using my Blueprint to load them) and then manually add the ammo where needed.
Your mod is a great fit, but yet it differs from PvP and I see how your MOD is more suited for that world type. Balancing it for a risk / reward strategy would be perfect for PVE. I noticed at times my world as many as 5 or 6 of your ships spawned. Reducing the timers would be great.
I think your small ships work well, they should be relatively easy to get i.e. small fighters and utility ships. However, you have some fantastic large ships - they should be wildly tough to get along with an equally great reward. Also, in at least my PVE world, one the of the highest valued resources is magnesium due to needing protection from meteor storms and attacking NPC ships. It is getting harder to find as the asteroids are mined. This really adds to our survival strategy. Anything you could to do add more defenses, more ammo, loot (ore, items) and boobie traps (war heads) would be fantastic. I know some of this has been created. I really am not trying to create more work for you though!! I would l really like to see feature added to cargo ships that would give us a flag to make them have unlimited ammo. That would solve the ammo issue and people just straffing at 111m/s around the ships and exhausting the outer turrets. I agree it must be really laborious for you to have to pull in one ship at a time and modify them.
If there is anything I could do to help let me know. I am still learning how modding works and just getting back into learning to code so I may be useless to you anyway. Thanks again for taking the time. Talk with you soon..
By they way, I have taken respawn ships away. I found a mod that only allows you to spawn in a chair and fly. No more using respawn ships as ramming tools for the NPC ships or as resources.
I've already started work on the PvE version which will include trapped ships small and large, I am going to balance the inventories a little more and increase the ammo on each of the ships. I have to update my random name generator that I use to mass-configure the ships. I don't use any scripts in these mods for simplicity.
The Modding community is great however I've seen 238 mods enabled on a server and took me 2 hours to download on a 50 mbps download connection. I'm all about getting into the game and surviving, not waiting for a million mods to download including the server and then get into the game come to find out no ones there anymore.
I will definitly keep you updated on my progress, for now I'm creating the mod so it is available on teh workshop and then I can update it pretty easily as well test it for bugs like I did with this mod.
you have to grind them down then weld back up
1 set of door per section instead of 2 would help.